Quote:
Originally Posted by Griefbringer
Regarding the ranges of the off-map artillery, it should be described in the Mobhack manual. Essentially, after 200 the range values use the reduced scale. This is probably due to the range being allowed a maximum value of 255.
Keep in mind that the only practical purpose that the range serves for off-map artillery is to determine whether they can fire counter-battery missions against other off-map targets.
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Also - if the battery has 200 range then it can drop fires anywhere on the map.
If however the off-map battery had less than 200 range then range is calculated as if they were at -1,-1 resulting in areas of the map that cannot be reached on the larger maps.
All off-map arty therefore
should have a 200+ range - an OOB designer who puts say 120mm mortars into an off-map battery with range of 160 is in error. He should have cloned the on-map weapon and given it a 200+ range for the off-map version. (Or not have made off map mortar batteries in the first place

).
Other than that the range is only useful in calculating if C/B fire can be done.