.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 14th, 2017, 06:38 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Soviet OOB 11: miscellaneous observations

Regarding the ranges of the off-map artillery, it should be described in the Mobhack manual. Essentially, after 200 the range values use the reduced scale. This is probably due to the range being allowed a maximum value of 255.

Keep in mind that the only practical purpose that the range serves for off-map artillery is to determine whether they can fire counter-battery missions against other off-map targets.
Reply With Quote
The Following User Says Thank You to Griefbringer For This Useful Post:
  #2  
Old December 14th, 2017, 08:52 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,657
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Soviet OOB 11: miscellaneous observations

Quote:
Originally Posted by Griefbringer View Post

Keep in mind that the only practical purpose that the range serves for off-map artillery is to determine whether they can fire counter-battery missions against other off-map targets.
Precisely correct, That is the ONLY reason there are increases beyond 200 to 255 as stated in MOBHack help

Quote:
This range formula is vital to the counter-battery process.
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #3  
Old December 14th, 2017, 04:12 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: Soviet OOB 11: miscellaneous observations

Quote:
Originally Posted by Griefbringer View Post
Regarding the ranges of the off-map artillery, it should be described in the Mobhack manual. Essentially, after 200 the range values use the reduced scale. This is probably due to the range being allowed a maximum value of 255.

Keep in mind that the only practical purpose that the range serves for off-map artillery is to determine whether they can fire counter-battery missions against other off-map targets.
Also - if the battery has 200 range then it can drop fires anywhere on the map.

If however the off-map battery had less than 200 range then range is calculated as if they were at -1,-1 resulting in areas of the map that cannot be reached on the larger maps.

All off-map arty therefore should have a 200+ range - an OOB designer who puts say 120mm mortars into an off-map battery with range of 160 is in error. He should have cloned the on-map weapon and given it a 200+ range for the off-map version. (Or not have made off map mortar batteries in the first place).

Other than that the range is only useful in calculating if C/B fire can be done.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #4  
Old December 19th, 2017, 10:02 AM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 505
Thanks: 432
Thanked 149 Times in 104 Posts
jivemi is on a distinguished road
Default Re: Soviet OOB 11: miscellaneous observations

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by Griefbringer View Post
Regarding the ranges of the off-map artillery, it should be described in the Mobhack manual. Essentially, after 200 the range values use the reduced scale. This is probably due to the range being allowed a maximum value of 255.

Keep in mind that the only practical purpose that the range serves for off-map artillery is to determine whether they can fire counter-battery missions against other off-map targets.
Also - if the battery has 200 range then it can drop fires anywhere on the map.

If however the off-map battery had less than 200 range then range is calculated as if they were at -1,-1 resulting in areas of the map that cannot be reached on the larger maps.

All off-map arty therefore should have a 200+ range - an OOB designer who puts say 120mm mortars into an off-map battery with range of 160 is in error. He should have cloned the on-map weapon and given it a 200+ range for the off-map version. (Or not have made off map mortar batteries in the first place).

Other than that the range is only useful in calculating if C/B fire can be done.
OK thanks. So does 200 or more hex range automatically classify artillery as off-map? Reason I ask is 'cuz in a recent Russian long campaign battle the AI opponent put 10.5cm Haubitzen with range of 202 ON the map. Would that make them capable of hitting Russian off-map arty? Thanks.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.