Thread: Ammo resupply
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Old April 25th, 2019, 04:14 AM
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Felix Nephthys Felix Nephthys is offline
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Default Re: Ammo resupply

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Originally Posted by chris h View Post
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Originally Posted by Mobhack View Post
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Originally Posted by chris h View Post
Is it possible to stop a unit re-ammoing a weapon? E.g. say it has two MGs slot one has ammo but slot two none. Tried turning of fire for one but it made no difference?
Ammo is resupplied to each weapon in turn, HE ammo, then AP, then SABOT and/or HEAT (if weapon slot 0). Once full, it proceeds to the next weapon slot till weapon slot 3.

So you must wait till weapon 0 is filled up and then weapon 1 will eventually start to get its ammo replenished.
OK so no. In any future upgrade would it be worth or even could it be done that turning of a weapon also stops it from re-arming?
Why would you not want to rearm a weapon in the first place?
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