This same problem crops up if you make a civ based on another and then generate new ships in a folder dedicated to the new civ. SE4 will look for new ship designs in the
old folder; that is - the folder of the race you based your civ on.
To avoid this, make sure that you copy the model civs folder, rename it and the first part of the ships file names and then reconstruct your new empire based on that new folder.
If you don't do this and you make new ship designs (as I have) with different names or add to the number of ships -- you'll get constant 'can't find generic_blah_moreblah.bmp' msgs.
[ September 03, 2002, 19:24: Message edited by: Elowan ]