.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #18  
Old September 3rd, 2002, 08:24 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Riddle me this

This same problem crops up if you make a civ based on another and then generate new ships in a folder dedicated to the new civ. SE4 will look for new ship designs in the old folder; that is - the folder of the race you based your civ on.

To avoid this, make sure that you copy the model civs folder, rename it and the first part of the ships file names and then reconstruct your new empire based on that new folder.

If you don't do this and you make new ship designs (as I have) with different names or add to the number of ships -- you'll get constant 'can't find generic_blah_moreblah.bmp' msgs.

[ September 03, 2002, 19:24: Message edited by: Elowan ]
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.