
September 24th, 2002, 08:46 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: Base Training
Quote:
Originally posted by Baron Munchausen:
The simplest solution would be to remove the 'system wide training' abilities as Psychic only bonuses. That is, make all training facilities system wide. Would that be considered a hit for the value of the Psychic trait?
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That is exactly what I have done in the Devnull Mod. Mostly to give all AI the ability to train their fleets like humans can. To balance this out against the psychic advantage 'normal' training facilities will only raise the experience by +1% per turn, while psychics can still train at +3%.
Rollo
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