Re: Cashing production
That queue-reordering preserves production is very likely a bug; ISTR something about one patch fixing a similar issue, namely that deleting the top project in the queue shifted accumulated production to the second item. I doubt that this is intentional...
If you do use this, 'tho, I'd suggest building fighters. If you change your mind, you've still got a group of units which can move in-system on its own, and can be very, very menacing as a defense force.
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|