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Old January 6th, 2001, 08:11 AM
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Daynarr Daynarr is offline
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Default Shard Cannon too weak???

Well, I was wondering if anybody else feels that Shard Cannons are too weak since 1.19 patch. I had lots of encounters against AI players that used them and I would be able to take them down with much weaker forces (no missiles) just because of their slow rate of fire. That would happen even if I didn't have shields, just because they wouldn't have time to finish off my ships.

I have posted a data files in mod section that will increase Shard Cannon rate of fire and make them more useful, but I would like to hear (read ) your thoughts about it.
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