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				April 2nd, 2004, 02:24 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Lighting Orb ... wowzie
	
			 
             
			
		
		
		
		So I was playing around at the end of this game and cast wish and got a doom horror. Being a good message board junkie I think equipped it with the required stuff (ring of regen, some MR) and sent it out to go on a killing spree.  
 
Imagine my shock when it runs into a pretender and DIES. I was flabbergasted. How, exactly, could my uber, super, unparalleled killing machine be killed by a pretender? An arch mage pretender no less. I was almost insulted. 
 
So I watched the replay. The battle was over before it was started. The pretender ( stupidly ) buffs himself with some meaningless buff. The horror eats some unit near the pretender, everything is going according to plan I think to myself. Then the pretender ( which is now pretty close to the horror, maybe a range of 8 or so ) launches about 7 or 8 orb lightings, and poof my beautiful horror dies. I was horrified. 
 
I quickly checked my spell listings to see how such a horrible thing could happen. And there it was "Orb lighting number of effects 1+, damage 10 armor negating" hey where is the MR check? EEEEK there isn't one!  
 
Holy bejesus! Note to self: equip horror with lighting resistance ring next time! 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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				April 2nd, 2004, 02:46 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Lighting Orb ... wowzie
			 
             
			
		
		
		
		When in doubt put Elemental Armor on SC's. 
 
(Con4, 10 earth 5 fire)  
 
It's way overpowered, and you avoid a lot of otherwise dire surprises. 
 
Rabe the Elemental Munchkin 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 2nd, 2004, 06:23 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: Lighting Orb ... wowzie
			 
             
			
		
		
		
		It's a good thing Doom Horrors don't have a body slot, so no Elemental Armor for them.      
		
	
		
		
		
		
		
		
			
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				April 2nd, 2004, 07:26 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Lighting Orb ... wowzie
			 
             
			
		
		
		
		Was some bad luck there I think - as I understand it, the blood vengeance means the orb lightning had as much chance of frying the mage casting it as it did of killing the doom horror. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 2nd, 2004, 07:32 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: Lighting Orb ... wowzie
			 
             
			
		
		
		
		Pretenders tend to have high MR, so it would've been lucky if the Blood Vengeance had worked. 
  
 [ April 02, 2004, 05:32: Message edited by: Teraswaerto ] 
		
	
		
		
		
		
		
		
			
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				April 2nd, 2004, 10:31 AM
			
			
			
		  
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				Re: Lighting Orb ... wowzie
			 
             
			
		
		
		
		also, if you REALLY want to overpower a D.Horror, empower it one or 2 levels of nature, and make it cast the elemental resistances spell and personal rege. Then equip it with something cool... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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