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	| View Poll Results: Select the most frequent way you play Dominions multiplayer games: |  
	| RAW =  NO patches,  NO  mods |      | 2 | 3.77% |  
	| Using just a patch but NOT  2.16(most recent) |      | 1 | 1.89% |  
	| Using Patch 2.16 (most recent) |      | 23 | 43.40% |  
	| Using one or two minor MODs |      | 0 | 0% |  
	| Using Conceptual Balance Mod 5.0 |      | 18 | 33.96% |  
	| Using Conceptual Balance Mod 5.0 and other MODs |      | 6 | 11.32% |  
	| Constantly switching for the games |      | 3 | 5.66% |  
	
 
 
	
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				February 15th, 2006, 07:23 PM
			
			
			
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				 CB MOD,  Patch_1.6,  or  other MODs 
 Hopefully this won't be a competition or lead to a balance thread.   Just curious on what most gamers are currently using for their Dominions2 games.
 
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				February 15th, 2006, 07:36 PM
			
			
			
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 Colonel |  | 
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 theres my votes |  
	
		
	
	
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				February 15th, 2006, 09:01 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 Why CB 5.0?There is already CB 5.2 and it has a ton of changes compared to CB 5.0.
 CB 5.0 is already since at least 3-4 months obsolete iirc.
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				February 15th, 2006, 09:12 PM
			
			
			
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 Major |  | 
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 I think most of us are just assuming by CB 5.0 he means the latest version of CB |  
	
		
	
	
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				February 15th, 2006, 09:22 PM
			
			
			
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 correct... the most recent version.
 I grabbed the title of the thread from the multiplayer forum... since not everyone using CB will have ver-5.2
 
 it would have been better if I listed the version as  5.X  instead of zero.   I don't think it will make much difference.
 
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				February 15th, 2006, 10:50 PM
			
			
			
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 I have only played one MP game, it was without mods. If I were to play more, I'd have quite a lot of mods in use. CB probably, if the others wanted. |  
	
		
	
	
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				February 16th, 2006, 01:40 AM
			
			
			
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 I think the latest patch of the game and the latest CB is basically standard practice |  
	
		
	
	
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				February 16th, 2006, 01:47 PM
			
			
			
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 Define "other MODs". We talkin' only full-on nation conversions, or do minor tweaks count? How about UI alterations that don't actually change gameplay? |  
	
		
	
	
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				February 16th, 2006, 02:17 PM
			
			
			
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 
	Quote: 
	
		| Vicious Love said: Define "other MODs". We talkin' only full-on nation conversions, or do minor tweaks count?
 
 |  Any mods which change the units, spells, nations, items, provinces, etc.,  .  Basically anything which could change game decisions.
 
	Quote: 
	
		| Vicious Love said: How about UI alterations that don't actually change gameplay?
 
 |    UI  alterations don't count.
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				February 16th, 2006, 08:05 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: CB MOD,  Patch_1.6,  or  other MODs 
 Most of my solo games use AI boosts that are map-based, not mod based 
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