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				June 18th, 2007, 01:34 AM
			
			
			
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 Corporal |  | 
					Join Date: Jun 2006 
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				 Vastness 
 Got my first vastness. How would you deck him out? Gift of reason and then what? I am strong in fire, water, earth, and astral. |  
	
		
	
	
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				June 18th, 2007, 02:24 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jan 2007 Location: Tampa, FL 
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				 Re: Vastness 
 no slots, 3S |  
	
		
	
	
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				June 18th, 2007, 02:45 AM
			
			
			
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 Corporal |  | 
					Join Date: Mar 2004 Location: Seattle WA 
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				 Re: Vastness 
 So if your bless works well, just make him prophet at first opportunity and have at it.  Map move of 10 means the enemy has no idea where he'll pop up next, and if they do get through to take a swing at him, there's this little thing called Blood Vengeance.  Fun.  Have someone tote a Banner of the Northern Star into the field and go to town with Soul Slay/ Enslave Mind/ Doom... 
				__________________It's just a dogma-eat-dogma world...
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				June 18th, 2007, 08:23 AM
			
			
			
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 Captain |  | 
					Join Date: May 2001 Location: Nairobi, Kenya 
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				 Re: Vastness 
 Eat up the enemy's back provinces, hammer his income and gems.  Use the mobility and terrorize him.  It will weaken the front lines and you don't need to worry about boosting him. |  
	
		
	
	
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				June 18th, 2007, 02:34 PM
			
			
			
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 Brigadier General |  | 
					Join Date: Oct 2006 Location: Northern Ireland 
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				 Re: Vastness 
 
	Quote: 
	
		| jutetrea said: no slots, 3S
 
 |  Dont they have 2 misc? If so a ring of regen and an amulet of anti-magic would be nice. |  
	
		
	
	
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				June 18th, 2007, 02:37 PM
			
			
			
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 National Security Advisor |  | 
					Join Date: Oct 2003 Location: Helsinki, Finland 
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				 Re: Vastness 
 No slots at all. Vastness is the only unit in the game to have no slots at all. |  
	
		
	
	
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				June 18th, 2007, 03:09 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2005 Location: Everywhere 
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				 Re: Vastness 
 Vastnesses are pretty good. There's really not much point in attacking with them, as they have a rather lame weapon (steal strength?). Is there a decent low fatigue astral offensive to spam at S3? 
				__________________Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
 Ut est meus fortuna.
 
 
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				June 18th, 2007, 03:21 PM
			
			
			
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 Major General |  | 
					Join Date: Aug 2000 Location: Mountain View, CA 
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				 Capabilities 
 Steal Strength + 4x mind blast (10 shots each) + Astral 3 (GoR'd)
 Note that GoR can make them easier to kill, because of dueling.
 
 They're not the strongest fighting solo, but they're reasonable in a front line for drawing fire from (and killing, via blood vengeance) enemies.  Pref. combined with Magic scale, not Drain.
 
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
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				June 18th, 2007, 04:03 PM
			
			
			
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 General |  | 
					Join Date: Oct 2006 
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				 Re: Capabilities 
 Too bad there's no magic item, like say a bag of holding, that would add a misc slot to whatever it's applied to-including a Vastness. 
				__________________You've sailed off the edge of the map--here there be badgers!
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				June 18th, 2007, 04:16 PM
			
			
			
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 General |  | 
					Join Date: Aug 2003 Location: Sweden 
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				 Re: Capabilities 
 That would be a bubble of holding. |  
	
		
	
	
	
	
	
	
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