Version 1.56:
1. Fixed - You were unable to login as a computer player in a Simultaneous Same Machine Game.
2. Fixed - AI was not operating correctly.
3. Fixed - "Supply Storage" and "Ordnance Storage" were not working for facilities on planets.
4. Added - Formula function "is_planet_domed".
5. Fixed - Sometimes the highlighted solar system on the quadrant map would remain when the mouse was moved elsewhere.
6. Fixed - Sometimes you could get a component to activate multiple times even if it was destroyed on the first use.
7. Added - "Upgrade Queues" button on the Designs window. This will upgrade one design to another throughout all of
the empire's construction queues.
8. Fixed - The Transfer Cargo window was not showing the correct amounts in Simultaneous Games.
9. Fixed - The Transfer Cargo window would change list positions when adding an order in Simultaneous Games.
10. Fixed - The Transfer Units and Transfer Cargo windows now blank the edit box when you click on it.
11. Added - Additional specific types to Load Cargo Remotely and Drop Cargo Remotely orders.
It is time that the patch was released publically. The game has been virtually unplayable since the last patch broke movement orders several months ago.
__________________ "Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
When you select two (2) or more ships and try and move them to a different system, it clears the order and doesn't move them. It got fixed... oooh, back in 1.54, I think.
__________________ "Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."