Re: Conquored worlds and hapiness?
			 
             
			
		
		
		
		I don't think there's a way to look at another race's happiness trait within the game, but you can look it up for the AIs in the race's AI_General.txt file. 
 
"Our" is anything you claim or control. "Enemy" is anybody you don't have a treaty with. 
 
When you conquer a world, the population starts off really ticked at you, but settles down over time. It should improve faster if you have trooops on the ground and/or ships in orbit. 
 
(Corrections for anything I've gotten wrong here welcomed.) 
 
------------------ 
Cap'n Q 
 
The most merciful thing in the world, I think, is the inability of the 
human mind to correlate all of its contents.  We live on a placid 
island of ignorance in the midst of black seas of infinity, and it was 
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu" 
		
	
		
		
		
		
		
		
			
				__________________ 
				Cap'n Q 
 
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
			 
		
		
		
		
		
		
	
		
		
	
	
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