Game description
Inspired be some discussion in this Forum, I decided to create a game in an ancient quadrant and see how it works in PBW. In this game you will not only have to deal with other players, but also with the hazards the map provides. There will be no computer players in this game, because they do not handle this kind of map very well. Good planets are rare in ancient galaxies, so exploration will be more important than usual.
NOTE: You are not allowed to be an ancient race for this game as this would spoil the spirit of the game. If you are normally an ancient race: Good for you, you have some extra points to spend

.
I have set this up for only four players at the moment. If you want to join and all slots are taken, write me an email and I'll open another slot for you.
Have fun !
Ancient
Starting resources: 100000
Starting planets: 3
Home planet value: Good
Score display: allied
Technology level: Low, Applied Intelligence off
Racial points: 3000
Quadrant type: Ancient
Quadrant size: Small
Event frequency: Medium
Event severity: High
Technology cost: Low
Victory conditions: 400% of second player
Maximum units: 2000
Maximum ships: 500
Computer players: none
Computer difficulty: none
Computer player bonus: none
Neutral empires: No
Other game settings: warp points anywhere in system, Intelligence disabled.
REMEMBER: When creating your empire, you are not allowed to select the "Ancient race" trait. Also set your cunning to minimum, with no Intel you will not need it.
Discussion for altered game setup can be done here.
Rollo