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May 12th, 2009, 08:43 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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New game - The Art of War, Fight!
New game, The Art of War,
"It is said that if you know your enemies and know yourself, you will not be imperilled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperilled in every single battle."
No diplomacy game!
Age - MA game
Players - 16
MAP – Glory of the Gods
Nations - they will be randomly assigned, there will be no trading of nations if you do not like what you get.
Mods – CBM 1.5
Victory conditions – capture 8 capitals, once you have achieved your goal send you turn to the non playing admin, WingedDog for inspection.
Game settings:
Independents - 5
Research - Standard
Magic Sites - 45
Money - Default
Resources - Default
Supplies - Default
Random Events - Default (which is Common)
Re-naming - Off
Score Graphs - On
Hall Of Fame – 15
No exploits, stacking domes, copying Bogus orders and such
Hosting Schedule, Delays, Stale Turns, AI/Substitutes
A rough schedule will be -
First Turn - 48h.
Turn 2-20 - 24h quickhost
Turn 20 and beyond – negotiable
Personally, I feel that there should not be any delays made in the first 15-20 turns, people tend to lose interest and that might trigger a chain-reaction.
One more thing, do not sign up unless you can commit to this game and vanish without a trace at the first sight of defeat,
Everybody's welcome, and everything's up for negotiations, sign up.
State your settings and proposals for this game, Ashdod is banned.
List of players so far:
Baalz
Zeldor
Alpine Joe
Trumanator
Isokron
Sambo
Shuma
Statttis
Cerlin
Dragar
Calahan
Agema
TheDemon
hEad
shard
Executor
NATIONS:
Ermor -
Man - played by Dragar
Marginon -
Mictlan -
Machaka -
Agartha -
Abysia -
Cealum - played by Statttis
C'tis -
Pangaea - played by Executor
Vanheim -
Jotunheim- played by Shuma
Shiny - played by Cerlin, Strech played the last few turns to make the dead man stand
Atlantis -
Oceania -
Eriu -
__________________________________________________ ______________ UPDATE>
CBM 1.5 can be found here.
http://forum.shrapnelgames.com/showthread.php?t=43120
In case of breaking communication, and violating the no diplomacy rule, you will be either turned AI or there will be found a permanent sub. There will be no excuses.
You may not reveal your identity or "your Empires affair" at any time. Once you are eliminated you may post which nation you played if you want, but not who killed you.
BE CAREFUL WHAT YOU POST!
Everybody is free to comment on stuff like indie strength, and other harmless stuff like that as long as it doesn't jeopardize you or another player.
Do not use your own names on Pretenders! I recon just leave them as they are.
Send in your pretender and let the battle commence.
Last edited by Executor; August 11th, 2009 at 02:37 PM..
Reason: update
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May 12th, 2009, 09:08 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game, new idea, The Art of War
I have some spare time lately, and could help to assign the nations, and perhabs co-admining.
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May 12th, 2009, 10:25 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: New game, new idea, The Art of War
I'll play
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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May 12th, 2009, 11:44 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New game, new idea, The Art of War
What would be so special about that game? There is RAND starting right now for a bit more experienced players, so you may have it hard to get vets here. I am tempted to join, with with random nations in MA I can get smth sucky. Can I resign if I really don't like the nation I get? And Ashdod is of course banned?
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May 12th, 2009, 12:09 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: New game, new idea, The Art of War
I don't know why Ashdod would be banned?
How did I not see that new no diplomacy game???
(edit: so it appears that teh RAND-DOM DOWN is invites only)
However you are correct about vets Zeldor, so I'll open this game for everybody. I'll probably just admin this then, unless someone who doesn't play volunteers to co-admin, and maybe Pasha will open that game for more players so I can play there perhaps, who knows...
No diplomacy, EVERYTHING up for negotiations.
Last edited by Executor; May 12th, 2009 at 12:26 PM..
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May 12th, 2009, 12:23 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New game, new idea, The Art of War
no diplomacy means no in-game messaging too?
Ashdod is way way more powerful than any other nation that ever existed. You can make a team game, teams of 3, Ashdod alone, and he will win. I think Ashdod is banned in pretty much every game. There is no sense in playing with them, especially with no diplo to gang on them.
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May 12th, 2009, 12:35 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: New game, new idea, The Art of War
Quote:
Originally Posted by Zeldor
no diplomacy means no in-game messaging too?
Ashdod is way way more powerful than any other nation that ever existed. You can make a team game, teams of 3, Ashdod alone, and he will win. I think Ashdod is banned in pretty much every game. There is no sense in playing with them, especially with no diplo to gang on them.
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I think there should be no in-game messaging either. Slow but still possible way to team up and form alliances, and there should be no diplomacy.
It's been a while since I played a MA game with Ashdod, back than they didn't seem that all-mighty, maybe something changed in the meantime, thought their EA cousin was the bad guy.
But yeah, we can bane Ashdod. However I think a vote would be fare.
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May 12th, 2009, 12:35 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: New game, new idea, The Art of War
I would like to play in this.
I don't care if Ashdod is in either way.
Last edited by Alpine Joe; May 12th, 2009 at 12:44 PM..
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May 12th, 2009, 12:38 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New game, new idea, The Art of War
Executor:
Look at the Ashdod thread in main section. Hinnom was the bad guy because it got a lot of attention early on. So devs did read it and reacted. But then people tried Ashdod and took a better look and noticed how uber it is. There is not much ranting about it now because it is banned in 90% of MA games [and MA games are really uncommon recently]. You can ask some vets
Anyway, I am in, but there are few nations that I don't want to play, so if I roll one of them, I will have to step out.
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May 12th, 2009, 12:49 PM
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Sergeant
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Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
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Re: New game, new idea, The Art of War
It says no diplomacy, but later on you talk about not breaking NAPs and agreements... aren't those mutually exclusive concepts?
Edit: So it looks like it's definitely no making NAPs/alliances/etc.
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