Wondering about a tech-mod...
Did anyone ever think about making a mod that would change the tech-tree, components, vehiclesiezes, and facilities to start at the time we live in now?
So at first you would only have satellites, short range drones (8 squares?), and extremely short range ships(2 squares?).
At the start it would also have to be very expensive to build a ship with a high range, not impossible, but you would have to spend your resources right. Also colony ships would be impossible at first, and any extra resources would have to come from remote mining (by drones if possible). RM would have to give more resources than in vanilla off course...
Facilities at the start also generate less resources, maybe 300?
There would be no energy weapons available yet, maybe no weapons at all, i mean you don't know if there is anyone else to fight.
Would it be possible to withhold weapon (or any) techs untill you make contact with another race?
[ June 10, 2002, 22:34: Message edited by: Lemmy ]
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