Ok I am testing out the new mod I am working on, and using one of the new techs. Funny thing is, somehow I set the game up to explude starting with any type of colonizing ability.
I actually have to reseach all three colony types. I don't get one for free. How I did this I am not certain, but all of the other tech is still availible.
The mod only allowed extra tech after the first turn. Very odd.
This could be a cool addition. For those who realy like to waste time. 82 turns of it.
