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Old May 14th, 2003, 01:30 AM
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Dingocat85 Dingocat85 is offline
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Default Woe, to be an Ice-ish race...

Gas Giants are the biggest, and since they can't have an atmosphere of 'None', are more likely to be your atmospheric type. Rock Planets are the most numerous, and have a greater chance to hold ruins than other planet types.

Is there **any** advantage to being an Ice-dwelling race?

I can think of only two advantages to being an Ice-ish race, and they only work in PBW:
1) Nobody picks Ice planets, so if you decide to get Ice planets, you have hardly any competition, if not no competition at all.
2) Nobody picks Ice planets, so everybody has to get in line & pay ridiculous prices, if they want to trade for your 'Ice Colonization' Tech.

Might Ice planets have better resource values, or better conditions, than other planets? There has to be *some* advantage to being an Ice-ish race
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Old May 14th, 2003, 02:30 AM

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Default Re: Woe, to be an Ice-ish race...

the reasons listed for pbw work well in solo play as well. few of the races are ice so in early game when none/few of the other races have ice planet colonization you can populate without the others trying to compete. though i dont trade my homeworld type with other races i will trade the other (ice/rock, i prefer to play gas-hydrogen) to get the third if necessary. i usually trade starmaps for the colonization techs.

[ May 14, 2003, 01:31: Message edited by: Desdinova ]
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Old May 14th, 2003, 03:45 AM
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Default Re: Woe, to be an Ice-ish race...

Despite all the strategy guides saying that you should not play icy planets, I for one like to. Just one of those wierd preference things I guess.

As for PBW advantage - that seems to be the case of most not taking and thus you can trade the tech at a premium. Of course this can be a little rock-paper-scissors at times....
Or like in a current game you choose Ice/Methane (cause the deep bluey/purple is pretty!)and discover that your nearest negihbour is also Ice/Methane and you are both trapped in a small cluster by another player.....

Lets not forget the roleplaying as well - do you play a race from a very cold, dark world differently to the squishy gas giant or hard rock planet?

Joachim.
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Old May 14th, 2003, 04:02 AM

Taera Taera is offline
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Default Re: Woe, to be an Ice-ish race...

ice is cool seriously though, ice is great for role-playing purposes as well as for the stated fact they are rarely picked (though as it seems this is soon to change).

Another point is that ice planets are commonly spread on the outer part of the system. this means a much better chair of protection. debatable advantage though.

one (two) Last thing is that ice planets seem to have better organic values and worse mineral values. also ice planets seem to contain ruins more often that other types.

on the cons though they seem to be usually of the smaller sizes.

overall i believe its a well-balanced type of a planet. it might give you disadvantages during early game but its all luck and chance - often enough i get ice/[breathable] planets in my homesystem. sometimes i dont. some systems only have ice planets, others have none at all. and so on.
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Old May 14th, 2003, 04:26 AM
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Default Re: Woe, to be an Ice-ish race...

Quote:
Originally posted by DESDINOVA:
I usually trade starmaps for the colonization techs.


Does the AI really value Starmaps so much, that you can trade just a few of them for a Colonization Tech - one of the most expensive techs in the game?

(Unless you have Ancient Race - but still, I'm surprised the AI values starmaps that much. Tech trading is too complicated for me, you never know what the AI wants...that's why I disable tech trading with all of my games. If I ever want to purchase a Gas/Ice Colonization Tech from the AI, I just buy one of their colony ships & analyze it )
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Old May 14th, 2003, 04:39 AM

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Default Re: Woe, to be an Ice-ish race...

i explore the starmap early. i dont know if they value it but early on in the game most of the races will trade once you first meet them. later on your reputation will affect trades.
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