Mid Game - Newb in Need
Ok, I have read all the newb guides, done the tutorial (thanks for that btw), and have a semi firm grip on the basics.
Most guides cover this portion of the game fairly well, but I haven't found anything covering mid game strategy.
Any general tips and suggestions would be welcome, but I have a few specific questions for the veterans of the game.
1. Having a steady ecomomy with surpluss enough to continually pump out leader class units, what is the best strategy here? I was pumping out priests and Smiths of Ulm, and other non-combat leaders from indipendants, and was getting overwealmed. Anyone have any tips or guildines on this? Is there a system to the madness? Should I setup provinces that are devoted to research, and provinces devoted to item production?
2. Priests - What is the best way to utilize them? Should they command troops with every army? Should I make enough to have one praying in every province? With Ulm atleast, they are cheap enough that I can make one in every province with a temple, every turn.
3. Magic is still a mystery to me. I have different magic types searching the land, but as Ulm, I primarily use only their melee oriented commanders to lead the armies. Any strategies here on how to utilize them. Not only that, but any tips in general on how to maximize efficency and potency when using Ulm?
4. Castles - What is the best guidlines to use when setting up a network? What kind of situations should I look for in determining a site? What situations should I avoid? This is assuming I have expanded and have a thriving economy and such. Is it wise to build a network of forts on the front line for defense and rely on my inner provences to recruit sodiers from?
Also, I had a couple of forts having 200 + resources, my home one had almost 300, even with a castle discovered in one right next to it (a site), and my next one I built was stuck at 62, even though no other castles were closer then 3 provinces away.
5. Armies - Can anyone give an example, playing as Ulm, what their favorite Army Groups looked like....especially what commanders they used, what squads they assigned to them, and what if any Items or gems they made sure they had. Having only played 2 games so far, I am sure I could be making a more effective Armies.
6. I was planning to start a new game because I chose only 2 AI for a HUGE map. What is an ideal setup for a fun game? You can waste a lot of time before you realize you nerfed the game.
Any other guidlines for managing a established empire would be great.
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