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Old February 17th, 2001, 10:34 AM
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Default Preventing Domino Surrender?

How do you think the game should be changed to prevent the AI domino surrender effect?

Should the mechanism used to calculate the score be changed? Should bases/ships count less? Should some ships benefit the score more than others?

Should the AI diplomacy routines require you to do 'x' amount of damage to their planet(s) in addition or in place of a much higher score?

How about this? Do you think the AI should require that you have at least visited a system with an AI player's planet in it before it immediately surrenders to you?

Should the diplomacy routines be modified so that some empires will NEVER surrender to you?
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