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				June 6th, 2007, 12:17 PM
			
			
			
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				 jotunheim guide/advice needed 
 Im playing jotunheim in armadillio game,I looked on the forum for a for a guide or advices but didnt found any.
 
 I never played with the giants before so all tips are welcome.
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				June 6th, 2007, 12:48 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 Hope you took a dual bless. They work really well with nature 9 water 9. But really I guess you don't have control over that at this moment, I assume you have already started the game. |  
	
		
	
	
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				June 6th, 2007, 02:14 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 I can still change my prentender game didnt started yet.
 The game will be really crowded so i could face an enemy player on turn 2 so getting an emprisoned, dormant pretender for dual bless is not really an option because i be dead by the time he get there, and dual blessed troops wont save me from a SC.
 
 And getting really bad scales with such hungry giants is not such a good idea i wouldnt matter in the early game but will kill me latter.
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				June 6th, 2007, 02:19 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 I've never played the giants, but I have played Sombre's Vaettiheim mod nation, which has the same vaetti in it as Jotunheim. They're surprisingly good troops. Being size 1 means they can really crowd in and overwhelm the enemy, and they have high defence and end up being surprisingly durable. It might be worth experimenting using them.
 I think an SC pretender may well be a good idea, but strong blessed troops can be just as good to protect you at the beginning of the game. I don't even know what Jotunheim's sacred troops are though, so can't comment. But if I was Mictlan or Vanheim or someone else with strong sacreds, I think I would take an imprisoned pretender and a strong bless - probably more effective than an SC. But I don't speak from a lot of experience (I normally play nations without much of a bless strategy, with good scales or a rainbow pretender).
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				June 6th, 2007, 02:27 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 these are just my opionions, its your game play however you want...
 Have you ever played a dual bless? If done right its much better than an awake pretender IMHO.
 
 The problems with pretenders is either you have a SC, which can be taken down and will get afflictions or you have a powerful mage, which will take a while to research any spell for.
 
 You can manage to avoid death scales. Take misfortune 2 order 1 ( only 5% more random events with a bonus in gold)
 And take cold 3, not 2. you dont need production if your going to be recruiting alot of holy woodsmen so take -3. Make sure you have an okay dominion, so you can recriut lots of woodsmen. 7 or 8 should do. Take drain 2.
 
 I have had very good luck with this build.  just 10 woodsmen with the bless can decimate most indies. 20 can take knights with ease.
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				June 6th, 2007, 02:33 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 Well I've never played Jotunheim, but it you want a respectable bless and a decent SC god, can't go wrong with a W9 or N9 dragon.
 You can manage a W9 dragon with
 6 dominion
 3 order
 3 cold
 3 growth
 2 misfortune
 2 drain
 
 Decent scales, decent bless, and a decent SC god.
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				June 6th, 2007, 03:07 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 Yes,i tested the dual bless out,i find that my woodsmens died of exaustion    
I will test it with ur setting and see what i can manage to do with more of them.
 
the 1 size guys is a good idea gonna try it too   |  
	
		
	
	
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				June 6th, 2007, 03:11 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 
	Quote: 
	
		| zakna said: Yes,i tested the dual bless out,i find that my woodsmens died of exaustion
  
 I will test it with ur setting and see what i can manage to do with more of them.
 
 the 1 size guys is a good idea gonna try it too
   
 |  The earth style bless provides both protection and reinvigoration.
 
Jazzepi |  
	
		
	
	
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				June 6th, 2007, 03:47 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 well i tried the dual W9 N9 imprisoned druid with ur scales settings and by turn 6 I'm sieging a capitol got  12 provinces and  6 armies of 6/7 woodsmen   jarl kicking everyone ***. 
So i got to say its impressive.
 
what would u think would be the research goals given that i have access to death nature water and blood ?
 
and what counters can i expect to my giants ? and how to counter the counter    
btw thanks to everyone who contributed to this thread so far    
zakna |  
	
		
	
	
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				June 6th, 2007, 04:01 PM
			
			
			
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				 Re: jotunheim guide/advice needed 
 my first research goal would be Frighten. you can use those little 1d mages to spam that. 
 I was decimated with a similar tactic in Perpetuality game. I was really suprised by how effective it was.
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