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February 8th, 2009, 12:05 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Wad
I have been playing this game for around 9 months and always see " Is this a bug or a WAD".
I KNOW what a bug is but (and LOL, I am sorry for being so dumb),
What is the acranym (sp)for WAD mean?
I have tried everthing I can think off but it just doesn't come to me. 
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February 8th, 2009, 12:11 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
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Re: Wad
Working As Designed... or something like it. Working as intended would be probably better.
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February 8th, 2009, 12:33 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Wad
IMHO (in my humble opinion) this game has more WaD's than most games. I think its best to ask in a neutral manner before declaring something a bug in Dom3. Particularly at this late stage.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 8th, 2009, 02:20 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Thanked 143 Times in 108 Posts
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Re: Wad
Quote:
Originally Posted by atul
Working As Designed... or something like it. Working as intended would be probably better.
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As Gandalf sort of implies, but doesn't state - we use the term WAD around here, because there are many little quirks that do in fact work the way they were coded, even if the code isn't doing what it was "intended" to do. Too many late nights maybe?
Anyway, really egregious bugs get fixed pretty promptly usually (at least when we find them), but sometimes a bug whose origin is deep in the code, but is only a minor effect on gameplay, gets a thorough beating with the "rationalizing" stick, and once we figure out how it makes some obscure sense in the game, it becomes WAD, to differentiate it from a bug or intended feature.
(*acronym) <3
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February 9th, 2009, 12:12 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Wad
Thank you...now it makes sense.
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February 9th, 2009, 04:13 AM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
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Re: Wad
Quote:
Originally Posted by JimMorrison
(*acronym) <3
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Maybe this could be the new Astral thug for your mod, the Star Acronym?
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February 9th, 2009, 01:31 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Wad
Quote:
Originally Posted by AdmiralZhao
Quote:
Originally Posted by JimMorrison
(*acronym) <3
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Maybe this could be the new Astral thug for your mod, the Star Acronym?
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The Ubiquitous Star Acronym. Son of Acronymius, the Morning Star, Seer of all that is Hidden, Blinder of all who Seek.

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