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March 22nd, 2012, 04:17 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Best 0-4 level combat itens?
What are the best combat non-unique non-blood non-booster itens from 0 to 4 research level?
My choices (vanilla):
Level 0:
- Axe and Swords of Sharpness (armor piercing is good)
- Fire Sword (better attack)
- Skull Talisman (skellyspan)
- Black Steel Plate and Full Plate (only for low Encumbrance commanders or 0 encuberance undead)
Level 2:
- Faithfull (luck without needing a misc slot)
- Weightless itens (decent protection without encumbrance)
- Amulet/Robe of Missile Protection/Shield of Valor (Missile protection is always good)
- Boots of the Messenger (reinvigoration)
- Burning Pearl (attack enhancer)
- Copper Plate (cheap protection with small bonus)
- Horror Helmet (fear)
- Pendant of Luck
- Sceptre of Authority (Flame Bolt spawn)
Level 4:
- Amulet of Antimagic (magic protection)
- Amulet of Resilience (reinvigoration)
- Chain Mail of Displacement (good low encunbrance armor)
- Charcoal Shield (good area effect)
- Fire/Frost Brand (good area effect)
- Girdle of Might (cheap reinvig/strenght booster)
- Implementor Axe (fear)
- Lucky Coin (luck without needing a misc slot)
- Rainbow Armor (reinvig + magic resistance)
- Ring of Regeneration (regen)
- Shroud of Battle Saint (bless)
- Silver Hauberk (decent with missile protection)
- Rune Smasher/Spell Focus (penetration)
- Staff of Corrosion (Acid Bolt)
- Sword of Swiftness (2 attacks and increases defense)
- Vine Shield (entanglement)
- Wand of Wild Fire (Fireball spawn)
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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