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  #1  
Old March 6th, 2004, 11:07 AM

se5a se5a is offline
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Default Troops and capturing plannets.

what is the best way to do this?
what stratiergies should my ships and fleets be set to, and what desighns should I use?
at the moment I am capturing plannets with a heavy shileded ship, but the satalites then destroy the plannet...
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Old March 6th, 2004, 11:47 AM
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Default Re: Troops and capturing plannets.

Um well you say your ARE capturing planets so you might know what strategies youe need but I'll explain because I had the same problem when I started.

First your transport carrying the troops must have a strategy to drop troops. This is a standard strategy called Capture Planet. This is just for the individual troop ship so the system knows, this is a ship that is built to drop troops it will then use the troops on board to drop on the planet.
That troop ship must be part of a fleet that also has the strategy to capture planets. So the same strategy, Capture Planet, for individual troop ship and fleet. You say satellites destroy the planet once you capture it. Are you using a fleet with warships to destroy the planets defenses?. If the fleet has the order to capture planet, the warships will shoot the planet and defenses until the planet is helpless, then they will stop if you have the troop ship set to capture the planet. The Troop ship has been staying clear of the fighting until now. As the defenses are destroyed the troop ship will then fly over to the defenceless planet and drop the troops. Whether they succeed or not is up to size of planet population, their physical toughness and the size of your troop contingent and toughness. I can say that the troop ship waits for the weapon platforms to die. I am sorry but I can't guarantee that it waits for the satellites to die as well, I just don't know about that bit. Try it and find out.

Edit. As for designs, use PD and guns to kill satellites. You can still use shielded transports if you want to capture the defenses along with the planet. I assume if the ship has shields it will risk the defenses.

[ March 06, 2004, 09:52: Message edited by: Randallw ]
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Old March 6th, 2004, 12:38 PM
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Desert Fox Desert Fox is offline
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Default Re: Troops and capturing plannets.

Hey great information and it is all logical makes sense. I did it one time and I did not know what I did to make it happen. I was playing with the strategies when I did do it, but totally by accident.

Do you mind if I post this at my website? Not that I get many visitors just excellent information. I intend to make my site a depository for all information regarding Modding, Game Stratgies and all SEIV information.

Let me know if you would rather I did not Quote your message here. Otherwise I will place it in the strategy section. Thanks.

Here is the post: CDG SEIV Website Post - RE: Strategy for Capturing Planets.

[ March 06, 2004, 10:48: Message edited by: Desert Fox ]
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Old March 6th, 2004, 12:57 PM
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Default Re: Troops and capturing plannets.

Hi,

Give your troop carrier some weapons, and PDC. And they go with the rest off the fleet straight to the planet, instead of waiting out of harms way until the defenses are down.

I know it's a risk but you avoid the possibility that you run out of time (turns) after the defenses are down.

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Old March 6th, 2004, 08:27 PM
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Default Re: Troops and capturing plannets.

They do? Was this in 1.91? I thought we'd decided it was impossible to get the AI to do that in 1.84.

PvK
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Old March 6th, 2004, 08:43 PM

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Default Re: Troops and capturing plannets.

usually I have 2 fleets - one designed to glass the planet, one full of construction ships & transports. all I have to do is lower the pop to the point where my troops vastly outnumber theirs (i like having a 2:1 ratio usually) then i can capture it. If i loose a significant amount of troops, I use the construction ships to rebuild the troops. This works well against the AI, i have yet to test this out in PBW.
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