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  #1  
Old May 28th, 2004, 07:52 AM

PeterD PeterD is offline
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Default mines and fighters

I read on this forum someone suggesting turning
off fighters and mines to help the AI with its
ship building.

I tried this and quite a lot of the TDM races I
played with seemed to build less larger ships
than I remember from previous games.

Could turning these off have this effect? I also
noticed most races still had mine sweeper and
mine layer ships. The mine sweepers had only
point defence weapons and without fighters surely
these are less useful.

Is it possible to confuse the AI if you turn too
many things off or edit the files too much.
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  #2  
Old May 28th, 2004, 08:45 AM

trooper trooper is offline
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Default Re: mines and fighters

Quote:
Originally posted by PeterD:

Is it possible to confuse the AI if you turn too
many things off or edit the files too much.
Sure. AI are made in order to work with standard game (or with a specific mod). Change default settings and AIs become totally ineffective.
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  #3  
Old May 28th, 2004, 09:18 AM
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Alneyan Alneyan is offline
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Default Re: mines and fighters

If there are still mine layers/mine sweepers around, then the technology has not been disabled. By the looks of it, you have removed the mines hulls from the game, but the technology remains as the components are still available for the AI. You will want to disable "Mines" in the technology options at game setup, as it seems to be the problem here. (Unless the AI is somehow able to build disabled components)

PDC is mostly useful to hunt down fighters and seekers, so if you remove fighters, you will need less PDC (and so the AI should build less of them). Toying around with a lot of seekers in such a case would hurt the AI however. PDC is also able to target satellites and drones, but the former is not too common while I am not sure if the AI can even use drones. At any rate, your main weapons will likely be your main bet to take down drones, as you would need a lot of PDC to destroy a drone fully loaded with shields/armour/warheads.
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Old May 28th, 2004, 02:06 PM

PeterD PeterD is offline
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Default Re: mines and fighters

I did deselect them in the game setup.
I used to get overwhelmed by carriers in the early
game.

The post I was reading said that by removing mines
the AI wouldn't waste time building mine layers
and sweepers.

Any opinions on this?
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  #5  
Old May 28th, 2004, 03:14 PM
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Unknown_Enemy Unknown_Enemy is offline
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Default Re: mines and fighters

If the AI cannot research mines, it won't have minsweepers and minelayers.

So it won't build them if that tech is disabled.
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Old May 28th, 2004, 04:57 PM

PeterD PeterD is offline
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Default Re: mines and fighters

my mistake, the AI had many ships called
mine sweeper and mine layer (class name)
it didn't build the actual layers and sweepers
on the ships.

Does anyone have an opinion on whether mines
are better in or out of the game.
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