|
|
|
|
November 29th, 2000, 03:04 PM
|
Private
|
|
Join Date: Nov 2000
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Neutrals?
This will sound silly, but I have seen people talking about "neutral" races vs. AI races. What exactly are "neutral" races. Are these races where they are spacefaring races with no bonus/penalties (IE. Merchants vs. Xenophobes vs. berserkers, etc.) Or are these races in MOO2 that are "natives" that inhabit one world?
I haven't encountered the latter and I really haven't played around with the settings. I just let the computer pick the players.
Am I to assume that the the "neutral" ones are just stock AI races with no bonuses?
|
November 29th, 2000, 04:29 PM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Neutrals?
They're races that stick to their original system, and have all-average stats IIRC. You can expect them to (mildly) defend their system, but they generally don't explore.
Examples include the Nultoh Group, Zynarra Holdings, the Cluk-Ruks (sp?), and a few others.
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
November 29th, 2000, 07:37 PM
|
|
Sergeant
|
|
Join Date: Oct 2000
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neutrals?
I was just wondering myself - why bother having some races that don't go anywhere like that? In almost any decent-length game they are bound to be completely outpaced tech- and production-wise by the normally-playing races.
Are they just there to be conquered?
It might be pretty cool, though, if a neutral race started out with MUCH higher tech and a fully developed system, so that they wouldn't be pushovers.
|
November 29th, 2000, 07:46 PM
|
Corporal
|
|
Join Date: Aug 2000
Location: Fairfax, Ok, USA
Posts: 73
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neutrals?
They could in SE2. It made the a real horror. You would be running about the galaxy with frigites and hop through a warppoint and it had 20-30 dreadnaughts on it.
__________________
Lord Darwin,
Space Empires Fan since
Space Empires 2 in 1995
|
November 29th, 2000, 08:01 PM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Neutrals?
Dreadnoughts? Hmmm.
If you sent over a dozen ships with boarding parties, and managed to escape with a DN or two, did they come after you? :-)
------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
November 29th, 2000, 08:14 PM
|
Private
|
|
Join Date: Nov 2000
Location: Albuquerque, NM, USA
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Neutrals?
Is there a way to have neutral races start out at a higher tech?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|