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September 24th, 2003, 02:08 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Strategic map looks
From the screenshots at Illwinter's (can't find them now.. did they remove them ?), the D2 strat map got much improved over the Dom1 one : zoomable, and indicating fortresses IIRC and gold revenue (with a pile of gold).
It would be even nicer if we could directly see on the map the buildings, the defense level (with szay 1 militia icon/10 defense), and Lastly if the armies were represented by "real" counters instead of the rather ugly Dom1 semi-transparent NATO symbol...
What can we expect ?
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September 24th, 2003, 02:32 PM
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Captain
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Join Date: Aug 2003
Posts: 883
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Thanked 13 Times in 5 Posts
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Re: Strategic map looks
Quote:
Originally posted by PDF:
From the screenshots at Illwinter's (can't find them now.. did they remove them ?), the D2 strat map got much improved over the Dom1 one : zoomable, and indicating fortresses IIRC and gold revenue (with a pile of gold).
It would be even nicer if we could directly see on the map the buildings, the defense level (with szay 1 militia icon/10 defense), and Lastly if the armies were represented by "real" counters instead of the rather ugly Dom1 semi-transparent NATO symbol...
What can we expect ?
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I think that 'real' counters only would clutter the map, at least if want their number to be proportional to the size of the army present in a province. You can see temples as well as castles on the map.
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September 24th, 2003, 02:55 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Strategic map looks
Quote:
Originally posted by johan osterman:
quote: Originally posted by PDF:
From the screenshots at Illwinter's (can't find them now.. did they remove them ?), the D2 strat map got much improved over the Dom1 one : zoomable, and indicating fortresses IIRC and gold revenue (with a pile of gold).
It would be even nicer if we could directly see on the map the buildings, the defense level (with szay 1 militia icon/10 defense), and Lastly if the armies were represented by "real" counters instead of the rather ugly Dom1 semi-transparent NATO symbol...
What can we expect ?
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I think that 'real' counters only would clutter the map, at least if want their number to be proportional to the size of the army present in a province. You can see temples as well as castles on the map. Cool for temples and castles !
As for counters I agree that they won't look good if proportional : they could be fixed size but with color codes and number ranges info (for examples green 1-9 for 1-100, then orange 1-9 for 100-1000, etc), or even "3D effect" with height according to size...
"Counters" could also be an option.
Oh well, no big deal ... When will the game ship ?
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