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  #1  
Old October 28th, 2003, 12:59 AM

tkobo tkobo is offline
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Default New, trying to get into game-but i am failing

Can someone do an after action report on a game of thiers and post it.

Make it explicit and with explanations on what you did,why you did it, and how.

This games looks like it might be kinda fun,but i seem to be lost in it.

Also is there a tutorial that i dont see ?
Im trying the demo by the way.Not the full game.
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  #2  
Old October 28th, 2003, 03:39 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New, trying to get into game-but i am failing

Quote:
Originally posted by tkobo:
Can someone do an after action report on a game of thiers and post it.
A whole game? That would be a huge post. And then there would be a a hundred Posts analyzing it all.

There have been a couple on Dom 1 which would be helpful. We could dig those up. Until then I can do a couple turns which some might find helful.

Quote:
Make it explicit and with explanations on what you did,why you did it, and how.
OK but these are just quick moves. Nothing that will stand up under heavy analyzing....

CREATE GOD because I cant play without one

ULM because they are fairly easy to play

TITAN because he doesnt die easily if I make mistake

named him Urkle because I thought Urkle of Ulm would be funny

then I clicked on CASTLE and chose the Fortfied City becasue it has a high admin which Ulm can use. The 80 creation points is alittle high for others though

then I clicked on DOMINION and turned ORDER up 3 notches (left clicked 3 items on ORDER). I turned PRODUCTION up 3, COLD down 1 (right click) just to get some points back and hopefully it wont bother Ulm too much. GROWTH up 1. LUCK up 1. Magic down 3 to get some points back and Ulm doesnt count on magic much. I added 1 to DOMINION power to help push those scale settings ahead of my army easier.

I EXIT that and go to MAGIC. I have him 1 magic point in FIRE and 1 in NATURE just so someone had them. His mages get fire and earth magic. Exit that area.

hit READY then choose CREATE GAME. I clicked on pythium, man, ULM, ctis, marignon, and pangaea. They all should have gone to "easy AI" except Ulm saying HUMAN. Fairly easy opponent choices. Then hit OK.

I chose "the Desert Eye" because it was biggest.

I named the game Ulm because I planned to have a game for each race and might want to remember which is which.

Now choose "PLAY EXISTING GAME", ULM, then Play Game.

Select ULM (turn nbr 1)

read the Messages and then EXIT

now you are looking at a game in progress. Click around. Check things out......

When you are ready, get back to your home province by hitting the "home" key on you keyboard.

In the box at the upper left I click on taxes and change it to 200 %. Thats going to make them mad but I need some money.

The top army unit on the left side of the screen I click on the "defend" and change it to patrol. That should take care of some of the anger.

The next unit down is a spy. Right-click it and you will see the brown robe emblem meaning he can sneak into provinces that you dont own. Left click him so he is lit up and move him to a neighboring province.

Urkle I click on the "defend" and change it to "research"

On the right side I click on MERCENARIES. If any are available then I try to make an offer to hire them.

Then I click on RECRUIT UNITS. I select another Spy, and as many crossbows as I can get since the units I already have are melee with no fire support. (unless the mercs you hired are shooters) then EXIT that.

Now I click on the End Turn at upper right of the screen.Then click on HOST, then on ULM (turn nbr 2)

OK, This time the neighboring provinces have given up some info. You can right-click on them and use the "Province Info" button to get a guess at whats there to meet you. Pick an easy target, hit "a" to select everyone, then left-click on the target province to make the movement arrow appear saying you did good.

Probably you should buy more units. A Smith, and more crossbows since you will need to rebuild a patrolling unit later and crossbows are cheap.

Hit End Turn, then choose HOST, then Ulm (turn nbr 3). This time the Messages mention a combat which you get to watch.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #3  
Old October 28th, 2003, 05:41 AM

mr.white mr.white is offline
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Default Re: New, trying to get into game-but i am failing

I know the feeling!

It's been a while since I played Dominions 1, so I went in pretty fresh.

Anyway, try C'tis with an earth mother. Make her a spear before using her in combat. increases survivability a lot without stalling you. Remember to order her(at the "t" menu where you assign troops to commanders) to attack nearest or she'll spend the fight throwing rocks at the opponent.

As for mundane troops - Build mostly Elite warriors with some swamp guards to put in front to absorb damage(mostly from arrows. you have to set up a formation to get this to work right.)
When you find some neutral archers you should build some of them too. Order them to fire at enemy archers - the bane of your fragile swarms.

Magic - Your sauromancers are pretty good from day one casting terror, and if you go for Enchantment level 3 and raise dead they'll be a force to be reckoned with in battle. Evocation is useless for C'tis, Alteration and Blood magic nearly so. The others can be nice in some circumstances. Consider high magic scale if you want to use casters to their full potential. Neutral mages might change some of this slightly, but your national magic is the only one you can really rely on - you've got gems for it from the very start, you can easily search sites for it, and you can access it anywhere you want. When picking pretender magic, remember that his time is precious(unless he is a total wimp. In which case I wash my hands of it all ) You really don't want him to run around site searching. If you take something your nation does not have then whatever you have planned should not depend on more gems than you can easily get through alchemy.

Oh, and don't forget to hire mercenaries. They're worth the cost when you're up against tough opposition. Remember to put them in front

Disclaimer for style of play, having written this in light of the demo for the most part etc.

Oh, and have fun

[ October 28, 2003, 04:38: Message edited by: mr.white ]
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  #4  
Old October 28th, 2003, 07:36 AM
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Saber Cherry Saber Cherry is offline
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Default Re: New, trying to get into game-but i am failing

Quote:
Originally posted by Gandalf Parker:
quote:
Originally posted by tkobo:
Can someone do an after action report on a game of thiers and post it.
A whole game? That would be a huge post. And then there would be a a hundred Posts analyzing it all.

There have been a couple on Dom 1 which would be helpful. We could dig those up. Until then I can do a couple turns which some might find helful.

Quote:
Make it explicit and with explanations on what you did,why you did it, and how.
OK but these are just quick moves. Nothing that will stand up under heavy analyzing....

CREATE GOD because I cant play without one

ULM because they are fairly easy to play

TITAN because he doesnt die easily if I make mistake

named him Urkle because I thought Urkle of Ulm would be funny

then I clicked on CASTLE and chose the Fortfied City becasue it has a high admin which Ulm can use. The 80 creation points is alittle high for others though

then I clicked on DOMINION and turned ORDER up 3 notches (left clicked 3 items on ORDER). I turned PRODUCTION up 3, COLD down 1 (right click) just to get some points back and hopefully it wont bother Ulm too much. GROWTH up 1. LUCK up 1. Magic down 3 to get some points back and Ulm doesnt count on magic much. I added 1 to DOMINION power to help push those scale settings ahead of my army easier.

I EXIT that and go to MAGIC. I have him 1 magic point in FIRE and 1 in NATURE just so someone had them. His mages get fire and earth magic. Exit that area.

hit READY then choose CREATE GAME. I clicked on pythium, man, ULM, ctis, marignon, and pangaea. They all should have gone to "easy AI" except Ulm saying HUMAN. Fairly easy opponent choices. Then hit OK.

I chose "the Desert Eye" because it was biggest.

I named the game Ulm because I planned to have a game for each race and might want to remember which is which.

Now choose "PLAY EXISTING GAME", ULM, then Play Game.

Select ULM (turn nbr 1)

read the Messages and then EXIT

now you are looking at a game in progress. Click around. Check things out......

When you are ready, get back to your home province by hitting the "home" key on you keyboard.

In the box at the upper left I click on taxes and change it to 200 %. Thats going to make them mad but I need some money.

The top army unit on the left side of the screen I click on the "defend" and change it to patrol. That should take care of some of the anger.

The next unit down is a spy. Right-click it and you will see the brown robe emblem meaning he can sneak into provinces that you dont own. Left click him so he is lit up and move him to a neighboring province.

Urkle I click on the "defend" and change it to "research"

On the right side I click on MERCENARIES. If any are available then I try to make an offer to hire them.

Then I click on RECRUIT UNITS. I select another Spy, and as many crossbows as I can get since the units I already have are melee with no fire support. (unless the mercs you hired are shooters) then EXIT that.

Now I click on the End Turn at upper right of the screen.Then click on HOST, then on ULM (turn nbr 2)

OK, This time the neighboring provinces have given up some info. You can right-click on them and use the "Province Info" button to get a guess at whats there to meet you. Pick an easy target, hit "a" to select everyone, then left-click on the target province to make the movement arrow appear saying you did good.

Probably you should buy more units. A Smith, and more crossbows since you will need to rebuild a patrolling unit later and crossbows are cheap.

Hit End Turn, then choose HOST, then Ulm (turn nbr 3). This time the Messages mention a combat which you get to watch.

Boy, it would have saved me a lot of work if I had noticed you wrote this before typing it all out myself
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  #5  
Old October 29th, 2003, 02:16 AM

tkobo tkobo is offline
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Default Re: New, trying to get into game-but i am failing

Thanks, that helps some.
Can someone explain dominion (those scale things)to me ?
Also,how do i raise those huge armies of undead my foes always seem to have ?
Oh and some explanation on tax settings and their effects, as well as how to counter them would be nice also

[ October 28, 2003, 12:20: Message edited by: tkobo ]
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  #6  
Old October 28th, 2003, 03:16 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
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Default Re: New, trying to get into game-but i am failing

Quote:
Originally posted by tkobo:
Thanks, that helps some.
Can someone explain dominion (those scale things)to me ?
I think it was a little easier to understand the way it was done in Dom 1.

The "power" felt in the world by the strength of your new god and his followers is the dominion. If you were a god of death then thw power of your dominion spreading before you might push the scales in that area toward death, chaos, bad luck. If you were a god of nature maybe it would push the scales in a province toward growth and magic. An Abyssia god might take high heat and use his dominion to push a rise in temperature so that enemy troops would fight at a minus. Caelum might push cold.

Also, since dominion afects the stats of your god and prophet, you can use it to kill a god trapped in his castle by bringing in lots of priests to push his dominion completely out. This can make some really powerful gods very weak before you finally charge in.

Is that the kindof explanation you wanted or did you want the formulas and effects? (like what does growth +3 do vs growth -3)

Quote:
Also,how do i raise those huge armies of undead my foes always seem to have ?
If you mean Ermor then the only way is to be Ermor. Thats his advantage. A mage with death can summon undead every turn at a lab but it wont ever match the automatic generation of undead troops that Ermor gets. While learning the game Ermor is one of the AI's I would leave out.

Quote:
Oh and some explanation on tax settings and their effects, as well as how to counter them would be nice also
Im not the best bet for that. One of the formula folks can help. All I would say is that taxing makes a province mad and can make people leave (lower the population) unless you patrol heavily. By the way, once the unrest gets to 100 you cant recruit units there so thats a magic number to avoid. Especially in your home province.

[ October 28, 2003, 16:36: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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