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				November 23rd, 2003, 10:40 PM
			
			
			
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 Sergeant |  | 
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				 dealing with Illithids? 
 ok, what is the best route to take when fighting against Illithids? I had a foot hold in the seas, but R'Lyeh's Illithids stomped me back out....This is the first game i have ever played vs. R'Lyeh....so I really have no idea in how to contend and eliminate them....
 Any suggestions? (oh, playing as Abysia, with my Pretender being: Fire-5, Air-4, Nature-4 Lord of the Desert Sun)
 
 Thanks
 
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				November 23rd, 2003, 10:50 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: dealing with Illithids? 
 From my limited experience with them - use a lot of cannon fodder (or should that be mind fodder?). Also, battlefield enchantments seem to work great, such as Heat from hell, and then hit them with Falling fires. You can summon powerful blood creatures to cast them as Abyssia, and you troops will be heat resistant. Likewise, you can use blood summons that can fly and hence attack archers with them after your mind fodder takes the bLasts at first. Crossbreeding spawns make a good mind fodder.I've fought them as diabolical Marignon fairly succesfully, so I guess a lot of these things could apply here as well. But then again, I'm no vet.
 
 [ November 23, 2003, 20:51: Message edited by: HJ ]
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				November 23rd, 2003, 11:05 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: dealing with Illithids? 
 Mindless summons. |  
	
		
	
	
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				November 24th, 2003, 02:55 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: dealing with Illithids? 
 Be careful with the mindless summons if you don't have a commander immune to their mind bLasts.  Because...they will mind bLast only that which is susceptible to them....  If you lose your commanders, you're toast.
 That is actually one of the hints you see while waiting your turn.
 
 My trick...on land...is archers.  The nice, cheap, 8 gp variety works well.  Plenty of minds.  And they can actually make them retreat.  Just not underwater.
 
 What I'm doing to fight them right now is...summoning sea trolls.  Then taking some extra light infantry cannon fodder/mind fodder types with me.  It's working like a charm.  I'm going to see how much illithids cost after I take over their capital.  Hopefully.  I've already killed their stupid wyrm god twice.  Hehe.  His magic skills really take a beating when you kill him.
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				November 24th, 2003, 04:34 AM
			
			
			
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 Major General |  | 
					Join Date: Aug 2000 Location: Mountain View, CA 
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				 Re: dealing with Illithids? 
 Note that if you don't have a mindless commander, nature magic's Gift of Reason will let you take a mindless unit and make him into a mindless commander.  Then the illithid soldiers have just their tridents, basically. 
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				November 24th, 2003, 04:45 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: dealing with Illithids? 
 Yes, or use an undead commander. |  
	
		
	
	
	
	
	
	
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