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  #1  
Old February 16th, 2004, 12:10 PM

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Default cavalry charges against pikes units

I feel that the lack of specific bonus against charging units which mostly use momentum as a mean of attack (initially at least), when you use a longuer weapon, is a feature missing in the tac engine. I dont feel that the 1 hit of a repell attempt model rightly how difficult it would be to charge effectively with horsemen a square of pikemen. In my opinion, if a unit with a shorter weapon move at least xxx squares (xxx to be determined, can be 3) then it should be considered charging, and suffer greatly if attacking a longuer weapon-equipped unit.
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Old February 16th, 2004, 12:14 PM

Wendigo Wendigo is offline
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Default Re: cavalry charges against pikes units

Making mounted troops lose their 1st attack (lance in the case of knights) ineffectively when striking an opponent with a longer weapon might be a simple way to model this.
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Old February 16th, 2004, 12:24 PM
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Default Re: cavalry charges against pikes units

I like Wendigos idea. Rather simple yet noticable.
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Old February 16th, 2004, 12:27 PM

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Default Re: cavalry charges against pikes units

I like it too. And I like that you see too that something could be done to enhance this aspect of the tac engine.
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Old February 16th, 2004, 12:53 PM

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Default Re: cavalry charges against pikes units

Why not add some factor of the number of squares moved prior to attacking to the damage inflicted by the by the repel attack? Then a charging horseman that runs into a pike and eats a repel attack becomes a kebab.
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Old February 16th, 2004, 01:26 PM

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Default Re: cavalry charges against pikes units

I'm trying to envision what it does mean if a man with a shorter weapon move in direction of an enemy. Aside from charging, I dont see any other hypothese. I mean, he wont stop all suddenly before his enemy, then attempt to break his defence by play of sword.

=> so in essence you are right, a unit with a shorter weapon moving toward an enemy is always charging. The faster he moved, the bigger the damages he risks to get from the enemy weapon. Your rule would be cool too.
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