|
|
|
|
February 21st, 2004, 08:43 AM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Main theme + generic theme yes, sub theme with generic theme, no
Ah, I love those subjects that say all
Basically we can add to a main theme a generic theme, like water cult. I wonder why we cant do the same for a sub theme. For example the Navigator theme of Marigon, + water cult.
Well the answer is that the code was not geared to do that, in my opinion. But would it be a pain in the rear part of the body to alter the program for that?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|
February 21st, 2004, 08:55 AM
|
|
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Main theme + generic theme yes, sub theme with generic theme, no
It would be nice to able to take Miasma + Restless Worshippers.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|
February 21st, 2004, 08:55 AM
|
|
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Main theme + generic theme yes, sub theme with generic theme, no
You want to add a theme to a theme. So why not push the point even further, for example, and have Jotunheim with Utgard, Water Cult, Heart of Winter, and Restless Worshippers? The devs have to draw the line somewhere and it looks like they opted for no stacking of themes at all.
|
February 21st, 2004, 08:59 AM
|
|
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Main theme + generic theme yes, sub theme with generic theme, no
Having nation specific themes and generic themes separated so you can take one each would be best, IMO.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|
February 21st, 2004, 09:11 AM
|
|
Re: Main theme + generic theme yes, sub theme with generic theme, no
This has been suggested a few times. I feel it limits alot of what you can do when you go with themes. (Specifically hot and cold nations).
I would also ask for a reevaluation of the Dpoints for some of the generic themes or their effect.
|
February 21st, 2004, 11:26 AM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Main theme + generic theme yes, sub theme with generic theme, no
Quote:
Originally posted by Arryn:
You want to add a theme to a theme. So why not push the point even further, for example, and have Jotunheim with Utgard, Water Cult, Heart of Winter, and Restless Worshippers? The devs have to draw the line somewhere and it looks like they opted for no stacking of themes at all.
|
the main theme IS a theme. But allows you nonetheless to add a generic theme.
Yes, why not stack generic themes? I dont see a problem with that. For example, if you take the wonderful Stars!, a client/server TBS as dominions, you had to choose a Primary Racial trait, then you could pick what ever please you in lesser racial traits, if you can afford the design point cost.
note : some LRT where not compatible, and would disable one or another.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|