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February 23rd, 2004, 12:41 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Must Vent about Breath of Winter
I just played a turn in which my superior force attacked an independent province and routed the enemies fairly quickly. These, however, were somewhat slow, and thus on the battlefield for about 3 rounds before the battle ended with the stragglers leaving the field.
On the first of these rounds one of my mages cast Breath of Winter, even though *NO* enemy units (which were routed anyhow) were even close. He thereby killed my prophet, who happened to be standing nearby, on the Last round before the battle ended.
Otherwise, none of my units were killed at all.
On a crowded battlefield, it will be hard to place all of my mages away from each other and their bodyguards so that they dont kill each other, but I would greatly appreciate not having to do so.
Please, stop the madness. Mages Against Drunk Casting.
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February 23rd, 2004, 12:46 PM
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Second Lieutenant
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Join Date: Dec 2003
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Re: Must Vent about Breath of Winter
Ah the minty smell of the breath of winter. Seven out of ten mages prefer this spell over the more traditional dagger in the back.
Since you can't work against the AI here you'll need to work with it. In the situations where I face the problem of a "Breather" I give cold immunity gear to all the mages and put them in one group, guarded by summoned cold immune critters.
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February 23rd, 2004, 12:59 PM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: Must Vent about Breath of Winter
Ah ok Im not the only one.
Still, cold gear cant be the answer. It just cant be. This is such a great game.
A slider. Me wants a slider.
Slider all the way to the left: AI value attributed to this spell x 0%. Never cast this spell, ever.
Slider somewhat to the left: AI value attributed to this spell x 20%. Only cast this spell if there are no other alternatives
Slider in the middle: AI value attributed to this spell x 100%. Assign normal value to this spell.
Slider to the right: AI value attributed to this spell x 150%. Give this spell more consideration than normal.
Slider all the way to the right: AI value attributed to this spell x 500%. Cast this spell always, unless no valid targets in range.
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February 23rd, 2004, 01:37 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Must Vent about Breath of Winter
you will never have a priority list of the castable spells... it has been said (not like that) by IW.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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February 24th, 2004, 02:08 AM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: Must Vent about Breath of Winter
Quote:
Originally posted by Pocus:
you will never have a priority list of the castable spells... it has been said (not like that) by IW.
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Ah quelle dommage
Because it would be naughty or because it would take forever to make?
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February 24th, 2004, 02:53 AM
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Second Lieutenant
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Join Date: Dec 2003
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Re: Must Vent about Breath of Winter
Well I doubt IW consider it naughty if players had a greater control over the units. But it sounds like something really hard to code in such a way that it doesn't mess up the AI, create a lot of new bugs or make turns take forever to load. It simply don't fit into the basic idea of Dominions 2 so a it would take quite an amount of reconstruction. Perhaps in a sequel, should there be one?
Edit: Urgh! Bad dyslexia day.
[ February 23, 2004, 12:57: Message edited by: Wauthan ]
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