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  #1  
Old March 11th, 2004, 12:15 PM
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tinkthank tinkthank is offline
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Default Icons

Are Demons of heavenly rivers/fires banishable (as demons)? They lack the demon icon. Or are they not really demons?

Do you think it would be possible to add icons for "emits X", such as "emits noxious fumes" (hydras, bog beasts, etc.) or "spreads disease cloud (or whatever)" (Old Guy With Iron Crutch)?
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  #2  
Old March 11th, 2004, 10:16 PM
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Default Re: Icons

They are really demons, but not really infernal ones

They are mean spirited, ugly bastards, but they cannot be banished.

Edit: Yes, it's possible. What else is missing.

[ March 11, 2004, 20:20: Message edited by: Kristoffer O ]
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  #3  
Old March 11th, 2004, 11:07 PM

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Default Re: Icons

Causes Disease (Not just the Leprosy Cloud) could use an Icon.

Assassin/Seduce wouldn't hurt with an Icon.

Summon Ally wouldn't hurt with an Icon.

Storm Bonus wouldn't hurt with an Icon.

Uses XX Extra Supply (Perhaps a Fat Man, or a knife and fork) could use an Icon.

Reduces/Increases Dominion wouldn't hurt with an Icon.

Difference between Sorcery and Elemental and Pure Random wouldn't hurt as an Icon.

Gets X Gem/turn wouldn't hurt as an Icon.

Those are just off the top of my head.
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Old March 12th, 2004, 12:39 AM

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Default Re: Icons

Then dig through the bottom of your head as well

Edit: oops, posted as JO
/Kristoffer

[ March 11, 2004, 22:40: Message edited by: johan osterman ]
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Old March 12th, 2004, 12:53 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Icons

Small gem icons above the gem-box to show the minimal gem cost of the currently scripted spells [counting both gems that form part of spell costs, and the minimum needed gems to cast the spells if the current magic paths are not sufficient]... Ok, that is strictly speaking not an ability/icon.
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Old March 12th, 2004, 04:29 AM
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Default Re: Icons

If we get many more icons, people may start asking for an options screen that lets them turn off some of the icons they don't want to see.

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