|
|
|
|
April 7th, 2004, 05:44 PM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Scout Bloodhunting Nerf - New Numbers?
Scout hunting was apparently nerfed in 2.11, according to the patch notes, as non-blood mages are now worse at hunting for blood slaves.
How much worse? Saber, could you maybe run the numbers again?
|
April 8th, 2004, 04:21 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Scout Bloodhunting Nerf - New Numbers?
(bump)
Anyone checked this out yet?
By the way, add --scoredump to your Illwinter icon. Thats a SWEET html it creates. I think I might like it as real numbers more than the moving line thing
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
April 8th, 2004, 05:36 PM
|
|
First Lieutenant
|
|
Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Scout Bloodhunting Nerf - New Numbers?
Yes, I would liek to know it as well. In both of my current games I am playing blood-capable races (Abyssia and Jotuns) but using scouts for bloodhunting since it is more economical. I would like to know if it is time to change my hunting habbits.
|
April 8th, 2004, 06:03 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Scout Bloodhunting Nerf - New Numbers?
I'm guessing they're now half as effective..
so, yah, time to change over to real bloodhunters. Use those scouts for what they were intended - pack mules.
[ April 08, 2004, 17:06: Message edited by: archaeolept ]
|
April 9th, 2004, 06:24 PM
|
|
Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by archaeolept:
I'm guessing they're now half as effective..
|
After 400 tests : you're right, it is 10% now.
Fortunately the *base* chance for blood mages is still 20% (+20% for each level in blood, I've not tested the SDR).
After 200 hunts with scouts I've got 19 hits and 82 slaves.
After 200 hunts with Blood 1 mages I've got 82 hits and 455 slaves...
Cheers
|
April 9th, 2004, 06:42 PM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Sunray_be:
Fortunately the *base* chance for blood mages is still 20% (+20% for each level in blood, I've not tested the SDR).
|
If the base chance for a blood mage finding blood slaves is 20% per level of blood, does this mean a blood-5 mage, or a blood 3 mage with an SDR, which is supposed to be +2 blood for hunting, will always find blood slaves? How does population of province affect this?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|