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April 13th, 2004, 02:32 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Fix Request
There's a lot of grief around at the moment arising from people gazumping other people's positions in network games by uploading pretenders into non-open slots.
This could be easily remedied by demanding the password of the existing pretender before allowing an update to that pretender.
Any support for this ?
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 13th, 2004, 02:58 AM
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Corporal
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Join Date: Mar 2004
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Re: Fix Request
Quote:
Originally posted by Zapmeister:
There's a lot of grief around at the moment arising from people gazumping other people's positions in network games by uploading pretenders into non-open slots.
This could be easily remedied by demanding the password of the existing pretender before allowing an update to that pretender.
Any support for this ?
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I support it... and it seems like that's the way it should work if you password protect your pretender.
I have yet to have someone steal my spot in an MP game, but it seems like an easy mistake to make on your first MP game... you might assume that the dark black ones are all nations that are open for you to chose, not simply the nations you've previously created a pretender for...
Simply having a password check to replace the pretender would solve the accidental issue... and doesn't seem like a big hassle to the player, since it's optional... though how much of a hassle it would be to the devs is another issue entirely.
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April 13th, 2004, 05:18 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
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Re: Fix Request
Still on the subject of handling anti-social behaviour, how about automatically shifting a nation to AI control after some number (say, 2) of consecutive stale turns ?
__________________
There are 2 secrets to success in life:
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April 13th, 2004, 10:51 AM
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Major General
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Join Date: Jan 2004
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Re: Fix Request
Quote:
Originally posted by Zapmeister:
Still on the subject of handling anti-social behaviour, how about automatically shifting a nation to AI control after some number (say, 2) of consecutive stale turns ?
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That'd be an annoyance in test games where you regularly advance a ton of turns at once and just let them stale.
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April 13th, 2004, 10:51 AM
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Major General
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Re: Fix Request
dp
[ April 13, 2004, 09:51: Message edited by: Norfleet ]
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April 13th, 2004, 12:28 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: Fix Request
Quote:
That'd be an annoyance in test games where you regularly advance a ton of turns at once and just let them stale.
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Well, just make it a game option, like renaming commanders.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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