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May 15th, 2004, 04:13 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Death-Growth d Productivity-Sloth scales?
Are these well balanced?
Often I see people taking Death to add design points, and it's a small lose of gold and people, and instead Growth is a very small advantage even because a flooding or other cathastrphes kills pop quickly than it grow.
And Productivity ... if the game is almost based on summons and other similar stuff, does real matter?
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- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 15th, 2004, 04:17 AM
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General
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Join Date: Nov 2000
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Re: Death-Growth d Productivity-Sloth scales?
Quote:
Originally posted by Cohen:
And Productivity ... if the game is almost based on summons and other similar stuff, does real matter?
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I'd still like somebody to point out what summoned creatures make normal troops obsolete. I hear this claim over and over again, but nobody ever provides an actual summoned unit.
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May 15th, 2004, 04:22 AM
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Captain
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Re: Death-Growth d Productivity-Sloth scales?
I didn't understood you Grame, perhaps cause I'm Italian and don't understand well all the english phrases there ...
to claim a summoned unit?
this means?
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 15th, 2004, 04:31 AM
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General
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Join Date: Nov 2000
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Re: Death-Growth d Productivity-Sloth scales?
Quote:
Originally posted by Cohen:
this means?
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What I'm looking for is a summoned unit that you think makes national troops and mages obsolete.
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May 15th, 2004, 04:52 AM
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Sergeant
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Re: Death-Growth d Productivity-Sloth scales?
Devils.
But only national troops. Mages never go out of style.
I used to feel that Growth was not sufficient but today im more fond of that scale. I like to take Growth and Order together. Your income will slowly but steadily grow, and with Growth 3/Order 3 you gain a not inconsequential 10-15% income within a very short timeframe. And believe it or not the supply bonuses are helpful as well, especially if you have either large, expensive forts or the cheap kind that lack Admin - which is basically most of them.
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May 15th, 2004, 07:30 AM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Death-Growth d Productivity-Sloth scales?
There are spells that boost mundane troops. Antimagic, Warriors of Muspelheim/Niefelheim, Quickening, Army of Gold, etc.
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