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July 5th, 2004, 01:21 AM
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Lieutenant Colonel
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Fountain of Blood for Vanheim!
I find it very odd that Pythium, Arco, Caelum, Machaka, Man and a number of other nations can all worship a Fountain of Blood (well, worshipping a f.o.b. is odd in general, but that is another story), while Vanheim -- as one of only 3 nations who can perform blood sacrifices -- cannot.
I would like to know: Why? Is this for balance reasons, and if so, what may those be?
If not .... Please let Vanheim, a blood nation, have access to a Fountain of Blood in the next patch.
[ July 04, 2004, 12:41: Message edited by: tinkthank ]
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July 4th, 2004, 02:20 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Fountain of Blood for Vanheim!
jep that's very strange i agree .
i don't use a FoB because i think for the first 20-30 turns bloodhunting in your capitol is unproductive and later you don't need it anymore .
teleporting him somewhere to bloodhunt is very inefficient for blood nations too i think because it has different research priorities
but vanheim should have a FoB because it needs one because it fits perfect in the mood of a blood nation. it would be a nice enchantment of the roleplay effect 
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July 4th, 2004, 03:45 PM
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Lieutenant General
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Re: Fountain of Blood for Vanheim!
nah, its thematic, because the Vans aren't stupid enough ever to worship the useless thing. 
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July 4th, 2004, 06:54 PM
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Corporal
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Re: Fountain of Blood for Vanheim!
Quote:
Originally posted by Boron:
because i think for the first 20-30 turns bloodhunting in your capitol is unproductive
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How is it unproductive?
I personally dont use FoB much either, but in my very few ventures into trying to maintain an effective early blood-economy FoB has been very useful, and the effect on income is minimal at worst. It seems to me that a single very good blood hunter can hunt many slaves and cause less unrest than a few less proficient will, and on a 30k pop province even the minimal effect of growth-3 scale can easily offset the pop loss due to patrolling and hunting.
I really dont see the long-term damage everyone claim bloodhunting in a capitol early has. Also, for a few nations, (mictlan with spine devil pre-researched) the great early blood-income is very good. Also, devils are only research level 3, and a group of 5 can easily rout most indies when on hold/attack archers.
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July 4th, 2004, 08:47 PM
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Lieutenant Colonel
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Re: Fountain of Blood for Vanheim!
It's thematic!!
And anyhow, it's not *just* for bloodhunting, although it is also for that (and think about it: who would you rather have BH: a 280-gold (minimum!) Commander who sucks at it or a pretender who can't do a heck of a lot of anything else but research?) -- it is for forging!
And hey -- did I mention it is thematic!
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July 4th, 2004, 09:27 PM
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Lieutenant General
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Join Date: May 2004
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Re: Fountain of Blood for Vanheim!
Quote:
Originally posted by Tuna-Fish:
quote: Originally posted by Boron:
because i think for the first 20-30 turns bloodhunting in your capitol is unproductive
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How is it unproductive?
I personally dont use FoB much either, but in my very few ventures into trying to maintain an effective early blood-economy FoB has been very useful, and the effect on income is minimal at worst. It seems to me that a single very good blood hunter can hunt many slaves and cause less unrest than a few less proficient will, and on a 30k pop province even the minimal effect of growth-3 scale can easily offset the pop loss due to patrolling and hunting.
I really dont see the long-term damage everyone claim bloodhunting in a capitol early has. Also, for a few nations, (mictlan with spine devil pre-researched) the great early blood-income is very good. Also, devils are only research level 3, and a group of 5 can easily rout most indies when on hold/attack archers. hmmmmmm perhaps this approach is really not too bad . giving him 5 blood + 2 either Air / fire / water / earth whatever you prefer is very cheap and he can bloodhunt early on . later you can use him then for summoning the lvl 9 blood spell / forging . gives you plenty of points + good blood income from beginning .
especially interesting perhaps with pangenea . it has cheap patrollers but the pandemoniacs are so expensive
the bloodhunting may not make a greater unrest than 18 in average to not slowly kill your population though.
thnx for the idea
a question since i don't have mpexpierience yet :
can a horde of e.g. devils be still a threat to high end lategame SC's ?
if yes which ratio is needed ?
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