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November 28th, 2003, 12:41 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
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Thanked 44 Times in 28 Posts
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Voice comentaries and new clients..
I was playing the demo Last night and noticed something really interesting. If this game had voice-over (recorded comentary) and a few modifications were made to the input system (more keyboard input) this game would open up a whole new market... The Blind. This game does not require the player to respond to visual effects on screen, so it would be ideal for a blind person to enjoy.
Not to mention that having voice commentary during the arena battles would greatly improve the games atmosphere.
I know that getting voice actors would be expensive, (one narator and two colorful comentary voices) but I'm sure that a project like that could get some kind of gouvernment funding. heck, adapting this game for the blind would even be newsworthy and perhaps boost sales.
Also, the model for Coliseum could also be applied to other sports simulations. You might have found the ideal medium to bring interesting games to the blind.
Just a thought, Have a great day, Cheers!
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November 28th, 2003, 04:12 PM
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Private
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Join Date: Nov 2003
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Re: Voice comentaries and new clients..
Heck, if he can't budget voice actors he can always add more different sound effects to the match.
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December 5th, 2003, 04:39 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
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Re: Voice comentaries and new clients..
Quote:
Originally posted by David E. Gervais:
I was playing the demo Last night and noticed something really interesting. If this game had voice-over (recorded comentary) and a few modifications were made to the input system (more keyboard input) this game would open up a whole new market... The Blind. This game does not require the player to respond to visual effects on screen, so it would be ideal for a blind person to enjoy.
Also, the model for Coliseum could also be applied to other sports simulations. You might have found the ideal medium to bring interesting games to the blind.
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This is honking brilliant! You'd need a *very* comprehensive bunch of keyboard shortcuts, but as a genre it is perfect.
Parents of the disabled are often absolutely desperate for entertainment the kid can do independently. Huge market, and a generally spiffy humanitarian idea as well.
Kudos to David!
regards,
Rabe
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December 18th, 2003, 12:54 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Voice comentaries and new clients..
I have to second (well, third) that idea. I used to write text-based games and got a lot of thank-you letters from people with various vision and reading disabilities. Since they could be "read aloud" by any reader program, they worked well as entertainment for folks with such problems.
So, I agree: huge market and great humanitarian effort!
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December 18th, 2003, 04:54 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: Voice comentaries and new clients..
Quote:
Originally posted by Psitticine:
So, I agree: huge market and great humanitarian effort!
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"Great humantirian effort!" from a game that involves maiming and possibly killing your opponent. I don't too many parents of younger children would approve of the idea behind the game, whether they're handicapped or not. Now as far as a game for teh blind, I'm sure it would be good idea.
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December 18th, 2003, 05:37 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
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Re: Voice comentaries and new clients..
Quote:
Originally posted by gregebowman:
quote: Originally posted by Psitticine:
So, I agree: huge market and great humanitarian effort!
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"Great humantirian effort!" from a game that involves maiming and possibly killing your opponent. I don't too many parents of younger children would approve of the idea behind the game, whether they're handicapped or not. Now as far as a game for teh blind, I'm sure it would be good idea. Disabled folks (and their parents) have a *lot* of ambient aggression. Since it's a strat game, I'm not sure the "younger" set really enter into it demographically, ('apps between naps' is already fairly well served) but given the baseline for entertainment these days, I'm not sure that even somewhat graphic (heehee) text is out of bounds.
If you could rename the enemy gladiators for diseases/local bullies, it might even be therapeutic.
Just a thought,
Rabe
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