Re: Crew takeovers
If you are playing under the latest Version (SEIV Gold 1.91, or 1.84 and the previous patch before 1.84 whose number I have forgotten), putting a single Master Computer will negate the Allegiance Subverters. Even if the computer is destroyed, your ship cannot be affected with such weapons. The same goes true for the Psychic "Increase Reload Time" weapon (the Master Computer does nothing against an Energy Dampener though).
In older Versions, you could take over a ship which has lost its Master Computer (because of Computer Viruses for example), making this weapon quite a lot more powerful.
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