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August 29th, 2004, 03:28 PM
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Corporal
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Join Date: Jul 2004
Location: Lede, Belgium.
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Luck3 gold boni
I'm playing Turmoil 3 - Luck 3 for the first time (with Pangaea) and was wondering how big the gold boni would be.
Around turn 20 I "found" 500GP
but what really blew me away around T30 was a "find" of 1500!! GP + Magic Item + several Gems.
1500 Gold ........ man, I could get anything I needed in just 1 turn instead of having to spread it out over 5 turns.
I wonder what the biggest "finds" in the game are.
What did you get that blew your socks off at one point ?
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August 29th, 2004, 03:36 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: Luck3 gold boni
That's the biggest one I've ever gotten, and boy, it is nice isn't it!
I usually play T1/L3 for Tien Chi, I've never had the nerve to go for T3/L3...
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August 29th, 2004, 04:06 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Luck3 gold boni
sunray has listed them all on his website :
http://www.freewebs.com/dominions2/events.html
the 1500 gold + gems + items is the nicest one .
i like the one where a rich prince died in your land and you get 1000 gold because it is so funny :
Quote:
An enormously wealthy prince from a distant land arrived in your province searching for his beloved lady. Unfortunately for him he was infected by the plague and died in your care. His riches, one thousand pounds of gold, and magic items were transported to your treasury
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luck can be really nice . with pangenea ( base for maenads + pan cw ) , ermor , tien chi s&a luck is pretty attractive .
i like it with caelum e.g. too
mainly because i don't need to care that much about my population there too
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August 29th, 2004, 04:11 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: Luck3 gold boni
Quote:
Boron said:
luck can be really nice . with pangenea ( base for maenads + pan cw ) , ermor , tien chi s&a luck is pretty attractive .
i like it with caelum e.g. too
mainly because i don't need to care that much about my population there too
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I don't get the connection - how does it help that you don't need to care about your population? Are you saying that because L3 means you can take posiitive Turmoil? Also, are you referring to Caelum, Pangaea or both?
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August 29th, 2004, 04:15 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Luck3 gold boni
Quote:
Thufir said:
Quote:
Boron said:
luck can be really nice . with pangenea ( base for maenads + pan cw ) , ermor , tien chi s&a luck is pretty attractive .
i like it with caelum e.g. too
mainly because i don't need to care that much about my population there too
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I don't get the connection - how does it help that you don't need to care about your population? Are you saying that because L3 means you can take posiitive Turmoil? Also, are you referring to Caelum, Pangaea or both?
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uhm with caelum it is my personal playstyle .
with pangenea carrion woods your population in positive dominion dies anyway .
with base pangenea turmoil gives you hordes of maenads .
so both nations have a strong intention of taking turmoil 3 .
this way they should take luck 3 to compensate somewhat .
edit :
with ermor it is obvious since your pop is dead soon anyways.
in case you have never played tien chi s&a they have forced turmoil 1 , same with marignon diabolic faith .
so for this 2 nations luck 3 is nice too .
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August 29th, 2004, 05:46 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Luck3 gold boni
Quote:
Thufir said:
Quote:
Boron said:
luck can be really nice . with pangenea ( base for maenads + pan cw ) , ermor , tien chi s&a luck is pretty attractive .
i like it with caelum e.g. too
mainly because i don't need to care that much about my population there too
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I don't get the connection - how does it help that you don't need to care about your population? Are you saying that because L3 means you can take posiitive Turmoil? Also, are you referring to Caelum, Pangaea or both?
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High luck, and high turmoil, both increase the odds of things happening that kill your population. So, if you have a nation / theme where you don't care about the population (either because you don't need gold / resources, or because it's going to die anyway), then turmoil and luck both become more attractive.
__________________
Wormwood and wine, and the bitter taste of ashes.
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August 29th, 2004, 06:00 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: Luck3 gold boni
Quote:
Cainehill said:
High luck, and high turmoil, both increase the odds of things happening that kill your population.
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This isn't really true. Luck significantly decreases the odds of bad events happening. Turmoil, yes, increases the odds of bad events, but by significantly less, if you have luck.
Turmoil is real bad, but because of the income effect, not the random events.
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September 5th, 2004, 10:25 AM
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Corporal
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Join Date: Jul 2004
Location: Lede, Belgium.
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Re: Luck3 gold boni
Here we go again.
As I opened Turn 40 I got the 1500 Gold , Magic Item and Fire Gems again.
That's twice in exactly 40 turns, which comes down to a 5% average exactly.
That 1500 Gold is so sweet, man, as I can get everything I need in just 1 turn on EVERY FRONT.
PS. On the figure evaluation I read somewhere that the low-resource Minotaurs (40G-7R) were not really worth it.
Maybe.
But against Ulm they rock, being able to recruit a bunch of them due to their low resource demands, their Trample ignoring Ulm's protection and their battle axes+strength doing enough damage to overcome that protection again.
So far I've enjoyed every minute I've played Pangaea.
Those Maenads really come in huge numbers and are very good early game units due to their high morale.
I have the Vine Ogre machine at full speed right now (12 per turn, Druids summoning) and mixed up with those Minotaurs and led by a Firbolg/Dryad combo Ulm has its hands full.
On my Southern border a 75-something army lead by Ram Head consisting of about 44 melee Satyrs (Prot 7) and 24 Centaurs (the speedy low resource units) are keeping Abysia at bay and are running over Machaka troops.
I'm getting into more confrontations with Jotunheim on my Eastern borders.
The Maenads obviously don't work that well against the Giants, so I'm sending my Cataphract Centaurs in that direction.
Northern Border means Mictlan, with which I have an unstable peace so far. Guess Maenads will fare well against Warrior/slave armies especially with some Minotaurs mixed into it.
I obviously have a significant amount of Lions accompanying my armies (Pride of Lions) and Wolves (Call of the Wild) are all over the place as well. The Werewolf Commanders coming in very handy and saving me the time and gold to have to recruit additional commanders.
There's no doubt I'm going to win this game as I'm already ahead in practically every stat (even 3rd on Research) but I'm going to continue to see what pitfalls might still lay ahead as the more powerfull spells are beginning to surface.
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September 7th, 2004, 02:37 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Luck3 gold boni
Quote:
Sheap said:
Quote:
Cainehill said:
High luck, and high turmoil, both increase the odds of things happening that kill your population.
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This isn't really true. Luck significantly decreases the odds of bad events happening. Turmoil, yes, increases the odds of bad events, but by significantly less, if you have luck.
Turmoil is real bad, but because of the income effect, not the random events.
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Yes, it is really true. Luck increases the odds of random events of either flavor happening. More events means ... more bad events, even though each individual event that happens is less likely to be bad.
Let's say the baseline is a 20% chance of an event happening in a province. If you have Order-3, you only have a 5% chance of an event happening. If you take Luck-3 though, you're back to a 20% chance of an event happening, and a 35% chance it'll be a bad event.
If this was the baseline, and all you had was your capital, Order-3 would on average have 1 bad and 1 good event in 40 turns. With Order-3 Luck-3, you get 8 events, roughly 5 good, 3 bad. Three times as many bad events as if you stuck with Order-3 and no luck.
That means - 3 times as much a probability of getting death events. And since there are few if any events that increase population (having played Last of the Tuatha, mandatory Luck and Growth several times and never getting one), Luck-3 really does increase the odds of catastrophic loss of population.
__________________
Wormwood and wine, and the bitter taste of ashes.
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September 6th, 2004, 10:52 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Luck3 gold boni
The gold is nice, but I've been even happier with the magic items and mages that appear sometimes, especially when they are things which were not things I could directly get, or would be expensive. E.g.:
* Animist with wolves
* old scholar guy
* soul contract
* pocket ship
* phoenix rod
* heroes
PvK
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