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November 24th, 2004, 05:52 AM
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Shrapnel Fanatic
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OT: 3D object - human.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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November 26th, 2004, 02:40 AM
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Re: OT: 3D object - human.
*Pokedy*
No, he's not naked.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 27th, 2004, 06:01 PM
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Shrapnel Fanatic
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Re: OT: 3D object - human.
Nobody has any comment?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 27th, 2004, 06:16 PM
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Brigadier General
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Re: OT: 3D object - human.
Please don't see this as critisism, just think of this as "questions/advise".
The arms need a more realistic look, also the upper body is in a need of more realistic proportions. The heands look great, also the head look nice. Keep up the good work and show us the results.
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I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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November 27th, 2004, 08:09 PM
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Shrapnel Fanatic
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Re: OT: 3D object - human.
I'm looking for criticism, so please, criticize away!
That's the problem. I don't really seem to be able to figure out what to do next. I know it don't look like a human should, but I have no clue how to get it there. I'm looking for hints.
The head is as good as it is because of the Last thread I posted on this one, focusing on the head. 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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November 27th, 2004, 09:30 PM
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Second Lieutenant
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Re: OT: 3D object - human.
one quick preface question, is this character supposed to be "cartoony" or "realistic"? or some combo thereof?
No offense intended, I hate to critique when I know I couldn't do any better(I can do manatees and swords in blender, but I can't figure ourt it's texturing and materials for the life of me...), but I have seen quite a few far out 3D characters out there.
....hmmm... the chest sems to lack definition, maybe extrude or "bubble"(however wings does that) some pecs, and possibly bump map some abs or a stomach? Also from a side view the head looks a little "ETish"(unless that is what you are going for if so  ) maybe pull the face back a little.
Also some definative joints would improve the legs and arms IMO(unless you are going for a kinda cartoony "gumby look", in which case it looks great  ).
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November 27th, 2004, 09:46 PM
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Second Lieutenant
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Re: OT: 3D object - human.
Quote:
narf poit chez BOOM said:
I'm looking for criticism, so please, criticize away! 
That's the problem. I don't really seem to be able to figure out what to do next. I know it don't look like a human should, but I have no clue how to get it there. I'm looking for hints. 
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Well.... I'd try animating him , see how he looks in motion.
Also, I think he could use some hips, his legs seem to hang from his torso, there should be like a "pelvis" bone there with joint sockets for the legs, and give him some buttocks while your at it 
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