|
|
|
|
February 3rd, 2005, 11:19 PM
|
Sergeant
|
|
Join Date: Dec 2002
Location: Denver, CO USA
Posts: 329
Thanks: 0
Thanked 2 Times in 1 Post
|
|
Eclipse Mod 1.0 Full
Eclipse is finally finished and can be downloaded from spaceempires.net or from my website. Use the link below in my sig.
It took a long time, especially with only 2 testers besides myself. But it certainly has paid off. Now it has functional AI for the main Eclipse races and also for the Star Trek races. It features many new images for combat, planets, stars, warppoints, events, and components.
You will need both Image and Sound mods. Make sure to backup the original sound files as a few UI sounds will be overwritten in the main sound directory.
I'm not great at balancing things (I hate math) so any advice is most welcome. If you encounter any problems or glitches regarding gameplay or AI make sure to let me know so I can add them to a patch list.
__________________
"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command
A- Se GdY $- Fr! C- Css Sf+++ Ai Au M++ Mp* S++ Ss+++ RV Pw Fq Nd Rp+ MM+ G Bb L- Tcp+
|
February 3rd, 2005, 11:29 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Eclipse Mod 1.0 Full
Wait, if the imagemod is required, why is the download 80 megs?
__________________
The Ed draws near! What dost thou deaux?
|
February 3rd, 2005, 11:34 PM
|
Sergeant
|
|
Join Date: Dec 2002
Location: Denver, CO USA
Posts: 329
Thanks: 0
Thanked 2 Times in 1 Post
|
|
Re: Eclipse Mod 1.0 Full
Eclipse doesn't use most of the planets from ImageMod. it uses mostly the components and facilities. Nearly all of the planets are new. I submitted them to ImageMod a couple times but SJ hasn't gotten around to it yet. Also some of the new nebula contribute to the size.
__________________
"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command
A- Se GdY $- Fr! C- Css Sf+++ Ai Au M++ Mp* S++ Ss+++ RV Pw Fq Nd Rp+ MM+ G Bb L- Tcp+
|
February 4th, 2005, 12:23 AM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Eclipse Mod 1.0 Full
Oh yeah, that's right, this is the mod with all the funky planets! Anyone wanna start a PBW game?
__________________
The Ed draws near! What dost thou deaux?
|
February 4th, 2005, 08:18 AM
|
Sergeant
|
|
Join Date: Sep 2004
Location: Belgium
Posts: 222
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Eclipse Mod 1.0 Full
Aaah yes, another mod to play trough, and goot timing too ! right after my exams.
|
February 4th, 2005, 09:57 AM
|
Corporal
|
|
Join Date: Feb 2005
Location: Finland
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Eclipse Mod 1.0 Full
I cant get this mod to work. When I press "End Turn" I get error "File not found".
I have tested with AI and without AI. Game just stop working when I try end turn.
|
March 4th, 2005, 12:19 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Eclipse Mod 1.0 Full
Quote:
Kevin Arisa said:
Eclipse doesn't use most of the planets from ImageMod. it uses mostly the components and facilities. Nearly all of the planets are new. I submitted them to ImageMod a couple times but SJ hasn't gotten around to it yet. Also some of the new nebula contribute to the size.
|
Which ones? Have you downloaded the latest version?
__________________
Things you want:
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|