|
|
|
|
|
February 7th, 2005, 03:44 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
SE4 Mods Listing Update
http://www.malfador.com/se4mods.html
Ok, time to update the site again. What mod updates and new mods have there been that need listing?
Invasion is up to... 0.4x something.
Eclipse 1.0 is out.
Babylon 5 needs a link to the 2.0 patch.
|
February 7th, 2005, 10:21 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE4 Mods Listing Update
With any luck, Space Food Empires may soon be removed from vapor status.
|
February 7th, 2005, 01:29 PM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
|
|
Re: SE4 Mods Listing Update
Babylon 5 mod will soon release playable public version. At least thats the plan.
|
February 7th, 2005, 03:29 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: SE4 Mods Listing Update
Do you have a new name for your version? I am not going to replace the current B5 Mod...
|
February 8th, 2005, 01:16 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: SE4 Mods Listing Update
Carrier Battles Mod
Thread: http://www.shrapnelcommunity.com/thr...?Number=325646
Download Location:
Under: http://imagemodserver.mine.nu/other/MM/SE4/Mods/
Description:
The Carrier Battles mod radically alters the combat system, mainly by expanding the role of fighters while also introducing sensible limitations. Fighters are the main platform from which to launch strong missile assaults, provide point defense coverage, and to kill enemy fighter groups. Bombers, interceptors and superiority fighters can all be designed from the same hulls, with tradeoffs based on the design, rather than forced by the hull.
Although fighters are quite fast in combat, and the engines allow for speed/size tradeoffs, they have extremely limited non-combat movement capabilities, which is where the carriers come in. Although there are small support ship hulls available, any major combat will involve mostly carriers, and ungodly numbers of the powerful fighters.
There is a vastly expanded missile selection to compliment the fighters as well. Planetary bombardment missiles, capital ship missiles with the punch to penetrate shields, anti-fighter missiles to help tip the balance in a furball, and even anti-missile missiles for basic point defense capability.
__________________
Things you want:
|
February 8th, 2005, 04:07 AM
|
Captain
|
|
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4 Mods Listing Update
Dark Nova 4 isn't on the list. v4.13 is the current.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
|
February 13th, 2005, 07:45 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: SE4 Mods Listing Update
Any others?
|
February 23rd, 2005, 09:37 AM
|
|
General
|
|
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
|
|
Re: SE4 Mods Listing Update
The site hosting AIC has been down for a few weeks at the very least, so it may be needed to change the current link to point to the AIC hosted on your own site.
|
February 23rd, 2005, 02:26 PM
|
|
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE4 Mods Listing Update
I will post a new site link for the BOD Mod and for my new Stranger Mod (still in beta) as soon as I get the chance. Actually, both will be available through my SE IV site, link in sig.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|
February 23rd, 2005, 05:59 PM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: SE4 Mods Listing Update
Proportions Mod is at version 3.0.3 for SE IV Gold version 1.91. Version 3 is a major update which revises homeworlds, the tech tree, fighters, mines, economics, and other aspects of play further than version 2.
PvK Balance Mod offers version 1.0 for SE4G version 1.84, and version 1.1 for SE4G version 1.91.
PvK
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|