|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
    
        | Notices |  
        | 
	Do you own this game?  Write a review  and let others know how you like it.
 |  
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 01:30 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Jun 2005 Location: Ohio 
						Posts: 72
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 slow animation 
 when playing and mostly while moving vehicles and firing weapons, the vehicles studder across the move area, and the animation of missles and machine gun or cannon fire is very slow, what section or what do I do to speed this up!I have checked to see if I had any open programs and defraged my computer!
 
				__________________We have enemy to our North,South,East and west, so we are surrounded, we are suppose to be, we are paratroopers!
 
 Richard Winters 506th Easy Company
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 02:00 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Nov 2000 Location: 500km from Ulm 
						Posts: 2,279
					 Thanks: 9 
		
			
				Thanked 18 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 *deleted wrong info*
 What are you systems'specs? (Dxdiag please, not "P4-200" or something)
 
				__________________As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
 ... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 02:08 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Jun 2005 Location: Indiana 
						Posts: 117
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 I got same here, sloooow motion, sounds cut in and out
 
				__________________"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
 I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
 I shall never surrender or retreat."
 Lt. Col. William Barrett Travis- The Alamo-1836
 
 
 
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 02:11 PM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Mar 2005 
						Posts: 1,668
					 Thanks: 0 
		
			
				Thanked 5 Times in 5 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 Hi,
 Try to adjust the animation level located in the preference screen.
 
 
 cheers,
 Pyros
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 02:20 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Jun 2005 
						Posts: 2
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 Same problem here.  Slow animation, stuttering animation and sound.Dxdiag sys info is:
 System Information
 ------------------
 Time of this report: 6/22/2005, 12:18:12
 Machine name: RAND
 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
 Language: English (Regional Setting: English)
 System Manufacturer: Dell Computer Corporation
 System Model: Dimension 8100
 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A02
 Processor: Intel(R) Pentium(R) 4 CPU 1300MHz
 Memory: 640MB RAM
 Page File: 384MB used, 1180MB available
 Windows Dir: C:\WINDOWS
 DirectX Version: DirectX 9.0c (4.09.0000.0904)
 DX Setup Parameters: Not found
 DxDiag Version: 5.03.2600.2180 32bit Unicode
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 02:24 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Nov 2000 Location: 500km from Ulm 
						Posts: 2,279
					 Thanks: 9 
		
			
				Thanked 18 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 Sorry, I lied...Actually, I simply forgot there IS a way to fiddle with the animation speeds.
 
 open "\Game Data\Camogame.ini" and look for the follwing entries:
 ----------------------------------------------------
 [graphics]
 ; graphics timings
 
 ; minimum graph delay (in milliseconds) between frames
 ; set to 0 to pump out graphics as fast as your CPU can handle,
 ; try larger numbers to slow down very fast CPU/GFX cards
 Graphdelay=40
 
 ;How much to wait per hex a unit moves (Milliseconds)
 UnitMoveDelay=50
 ---------------------------------------------------
 
 Set both to 4 or 5 resp. and watch the action fly by.
 
 On the other hand, this shouldn't be necessary on any decent machine, so I wonder what the real culprit is...
 
 concerning DxDiag - I need the "whole thing"
 .. not only the first 20 lines or so. It should generate a multiple-page txt file with lots of info about hardware and drivers ...
 
				__________________As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
 ... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 03:47 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Jun 2005 
						Posts: 23
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 im having the same problem with slow animation speed and sound.
 Edited: moved the dxdiag result as attachment
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 04:01 PM
			
			
			
		 |  
	| 
		
			|  | 
 Private |  | 
					Join Date: May 2005 
						Posts: 23
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 Have just tweaked the game ...Had slowish animation before reading one of the posts here...Have tweaked and all is welll...runs like a dream      MD |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 05:38 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Jun 2005 Location: Ohio 
						Posts: 72
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 Well that was it, I had to change it from 0 to about 20 and I had to jump behind the couch cause it came to fast, but its a personal preference you just have to find it, so who ever has this problem follow these steps 
				__________________We have enemy to our North,South,East and west, so we are surrounded, we are suppose to be, we are paratroopers!
 
 Richard Winters 506th Easy Company
 |  
	
		
	
	
	| 
			
			 
			
				June 22nd, 2005, 05:43 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Jun 2005 Location: Indiana 
						Posts: 117
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: slow animation 
 graphics] ; graphics timings
 
 ; minimum graph delay (in milliseconds) between frames
 ; set to 0 to pump out graphics as fast as your CPU can handle,
 ; try larger numbers to slow down very fast CPU/GFX cards
 Graphdelay=40
 
 ;How much to wait per hex a unit moves (Milliseconds)
 UnitMoveDelay=50
 
 This fixed it
 Thanks.
 I think the sound problem is caused ny the sound made     when you click the mouse, it plays at same time as other sounds.
 
				__________________"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
 I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
 I shall never surrender or retreat."
 Lt. Col. William Barrett Travis- The Alamo-1836
 
 
 
 |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		
		 Hybrid Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |