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July 8th, 2005, 02:13 PM
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Sergeant
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Join Date: Jul 2005
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ATGM = SAM
I've confirmed: ATGM hitting high-altitude helos. I'm losing more helos from ATGM then from SAM. Top-attack ATGM especially bad because helo don't have armor on the "turret" . I suggest to give AI a free SAM infantry platoon and remove abilty hit helo with ATGM.
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July 8th, 2005, 02:57 PM
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Second Lieutenant
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Join Date: Jan 2005
Location: Italy
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Re: ATGM = SAM
Oh well, ATGM have antihelicopter role as a secondary task...
__________________
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July 8th, 2005, 03:26 PM
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Sergeant
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Re: ATGM = SAM
Hmm, after some googling I have to agree,
http://www.globalsecurity.org/milita...t/1988/MMB.htm
But stiil it related to llow-altitude helos. Shouldn't high-altitude be immune to ATGM?
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July 8th, 2005, 06:35 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: ATGM = SAM
"helo high" is not 50,000 feet, it is a bit higher than helo low. Think 500 feet or so, maybe 1K feet. Helo low is the sort of altitude we were inserted by Pumas on Salisbury Plain, as we went round below the hills you could swear you saw the rotors decapitating rabbits on the slopes  !
Easily reached by ATGM - and if ATGM are plinking you it is because you are hovering up there giving the OPFOR a nice target. Once you get up to speed (2-5 hexes travelled) then you are travelling too fast for ATGM engagement or being bisected by tank gun APDS etc.
Cheers
Andy
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July 8th, 2005, 07:20 PM
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Private
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Join Date: Jul 2005
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Re: ATGM = SAM
Think of your helos as sharks: If they are not moving they are dead.
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July 8th, 2005, 09:51 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: ATGM = SAM
As Andy says, High helo isn't the same as say, bombers for example. Low for Helo's is tree top and High would be 500-1000 feet. That's one of those little things we ( Andy and I )have always just assumed and in turn assumed everyone else knew this as well but that's obviously not the case and we probably should have included a note about that in the GG.
Don
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