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  #1  
Old April 5th, 2001, 03:17 AM

Lucanos Lucanos is offline
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Default PANIC !!!

quote:
Originally posted by Magus38:
I edited all races anger files and changed the value from the default 50 to 100. Now the quadrants races are easing up on me a bit, which makes the game more interesting.



Can you alter the AI files and apply them to an ONGOING game?

Don't you hafta start all over?

IF not, I feel really stupid here!
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Old April 5th, 2001, 03:27 AM

chewy027 chewy027 is offline
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Default Re: PANIC !!!

In my games i've deleted files that were causing problems during the game, and after I deleted them the problems stopped. So at least we know we can delete AI files.

BTY are you the Lucanos who runs Kuat Drive Yards?
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Old April 5th, 2001, 05:22 AM

jc173 jc173 is offline
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Default Re: PANIC !!!

I know you can alter some of the data files midgame, I've fixed typos in AI construction files etc on the fly. You just have to quit SE IV and restart it to force it to reload the files, then usually you can just resume your game. One exception though seems to be adding in new components if you don't add new ones at the end of the file everything gets messed up.
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Old April 5th, 2001, 06:01 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: PANIC !!!

The AI files are reloaded for EACH AI during EACH turn. The game only processes one AI at a time, after all. You don't need to quit & reload the game for those. The systemtypes and quadrant types files are also only loaded when creating a new map. You don't need to quit and reload the game if you change those. It's components and facilities that require you to quit and reload.
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Old April 5th, 2001, 06:58 AM

Magus38 Magus38 is offline
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Default Re: PANIC !!!

quote:
Originally posted by Lucanos:
[b]
Can you alter the AI files and apply them to an ONGOING game?

Don't you hafta start all over?
B]


Some files can be altered in an ongoing game. First you quit the game, then make your alterations, then load your saved game and voila... As a continuation to this saga, my changing the Mega Evil Empire value in the AIAnger File value from 50 to 100 had the opposite effect intended. Instead of getting pretty angry then recovering everybody turned permanently murderous. I corrected this and then edited the Settings.txt file in the modpack data directory to adjust the Mega Evil Empire Trigger. I set it to 250, which is the same trigger level in operation between two AI's. Some values are still ambiguous though. There is a setting called:

AI Mega Evil Empire Threshold Score Thousands

With a default value of 500... What precise affect this has I am not certain. Moreover this may be one of the values that will NOT affect a game in progress. I am still experimenting.



[This message has been edited by Magus38 (edited 05 April 2001).]
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Old April 5th, 2001, 12:17 PM

Lucanos Lucanos is offline
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Default Re: PANIC !!!

Thanks guys! This is going to make the game a whole lot easier - mabbe even, I could finish a game once in a while.

quote:
Originally posted by chewy027:
BTY are you the Lucanos who runs Kuat Drive Yards?


...ummm. No. Sorry. Wrong guy.

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