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  #1  
Old April 7th, 2001, 03:25 PM
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Default In need for a few beta testers!

I am building an events files that has a larger number of new events. I would like a couple of people to help me test some of them. If you are interested let me know.

[This message has been edited by Dracus (edited 07 April 2001).]
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Old April 7th, 2001, 05:13 PM
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Default Re: In need for a few beta testers!

What kind of events did you have in mind?
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Old April 7th, 2001, 05:20 PM
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Default Re: In need for a few beta testers!

Just some things different from the normal star destroyed, planet destroyed. Some events that increase pop, etc. And some more neg events. It just that it takes forever to get the game to do events even at the highest settings. so it is a little hard to test each one by my self.
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Old April 7th, 2001, 05:35 PM
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Default Re: In need for a few beta testers!

How do you test it right now? I would suggest the following:
-2 human players only
-large galaxy (so theres more stuff to get hit by random events) if thats the way it works, otherwise use small
-all ministers on except politics
-make a partnership treaty on first contact
-do not choose x years of peace as victory condition.
-For the first few tests, artificially inflate the likelyhood of your new events so they happen almost every turn

Then, you can just flip through turns, and scroll through the log for each player.
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Old April 7th, 2001, 06:32 PM
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Default Re: In need for a few beta testers!

I have already tried all these things.
Even if you change the events occurance to 100 it does not occur every turn. I have ran 30 turns with no events occuring. I am at a lost on figuring out how to test these events .
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Old April 7th, 2001, 09:46 PM
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Default Re: In need for a few beta testers!

quote:
Even if you change the events occurance to 100 it does not occur every turn. I have ran 30 turns with no events occuring.
Could this be another place where the value is in tenths of a percent? If 100=10%, the probability of going 30 turns without an event is still over 4%.

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