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  #1  
Old March 27th, 2006, 11:39 AM

MikeD MikeD is offline
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Default Laser ordinance guidance /designation from ground?

A long-time Dos player, but I'm still pretty new to the windows version.
With all the other updates and upgrades, are there any provisions for observers/special forces/rangers to use laser target designators for PGM's?

Mike
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Old March 27th, 2006, 01:44 PM

Cameronius Cameronius is offline
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Default Re: Laser ordinance guidance /designation from ground?

Mike, I think this is factored in already. If your spotter has eyes on target and your airstrike has anykind of smart or guided munitions than your chances of hitting the target are greatly increased. If your airstike can't spot the target it won't drop it's load unless you have the standoff capable weapons turned off. This is my experience anyway.
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Old March 27th, 2006, 04:29 PM
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Marcello Marcello is offline
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Default Re: Laser ordinance guidance /designation from ground?

Quote:
MikeD said:
A long-time Dos player, but I'm still pretty new to the windows version.
With all the other updates and upgrades, are there any provisions for observers/special forces/rangers to use laser target designators for PGM's?

Mike
I ran into this problem while attempting to duplicate laser guided artillery rounds.From the discussion we have had on the subject it has emerged that there is no way to do something like that with this game.
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  #4  
Old March 28th, 2006, 02:59 PM
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Mobhack Mobhack is offline
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Default Re: Laser ordinance guidance /designation from ground?

No - would need a completely new game system

Cheers
Andy
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Old April 26th, 2006, 07:22 PM
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Basileus Basileus is offline
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Default Re: Laser ordinance guidance /designation from ground?

I briefly toyed with M981 FISTVs in SP3 armed with at most four Copperhead rounds. I used the stats from the Krasnopol found in SP3, and made it an ASM/LGB round. This gave the FISTV more of a punch if it found lucrative hardened targets. I was about to test Hellfires this way when I switched to SPMBT and didn't develop the testing further. While the concept works as far as game mechanics go, I didn't want to try and calculate unit costs (this was before SPMBT and its cost calculator).

Basileus
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  #6  
Old June 16th, 2006, 12:12 PM

User_no_longer_active User_no_longer_active is offline
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Default Re: Laser ordinance guidance /designation from ground?

Basileus (or anyone), can you send me the stats of the Krasnopol? I am trying to "build" a Copperhead-based unit for WinSPMBT. The only thing I'm missing is accuracy. I can kill M-1's with one round if they are on target, but that's only about 25% of the time. Any thoughts to increase accuracy? I'm using the stats for an M-198 as my base, with a few increases here and there, and I also made it an ASM/LGB round. I'm not looking for super-realism here. I just want the system to be reasonably accurate (around 75% would be nice). It's a playability thing...

Thanks all!!
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Old June 17th, 2006, 03:49 AM
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Default Re: Laser ordinance guidance /designation from ground?

Quote:
RAEME_Dave said:
Basileus (or anyone), can you send me the stats of the Krasnopol? I am trying to "build" a Copperhead-based unit for WinSPMBT. The only thing I'm missing is accuracy. I can kill M-1's with one round if they are on target, but that's only about 25% of the time. Any thoughts to increase accuracy? I'm using the stats for an M-198 as my base, with a few increases here and there, and I also made it an ASM/LGB round. I'm not looking for super-realism here. I just want the system to be reasonably accurate (around 75% would be nice). It's a playability thing...

Thanks all!!
Hello RAEME_Dave. Default stats were:

Weapon 173 Krasnopol
Weapon Class 13 Anti Tank Missile
Accuracy 90
Weapon Size 0
Warhead Size 5
HE Penetration 0
HE Kill 0
AP Penetration 222
AP Kill 0
Sabot Penetration 0
Sabot Range 0
HEAT Penetration 60
Weapon Range 100

This was an unused weapon, found in every nationality's Kob but surprisingly overwritten by the AT-10 Stabber in Kob11 USSR/CIS/Russia. Stats are somewhat obsolete, straight from SSI development. Weapon Class 17 ASM/LGB is what I changed it to as well. Accuracy 90 seems on par with other laser guided munitions, especially since the Copperhead did a hole-in-one on an open tank target turret hatch once. I believe I infused HE effects and warhead size based on regular 155mm tube artillery rounds, as I was using the Copperhead surrogate as a bunker buster/bridge dropper as well as a panzerknacker. I no longer have the ersatz Copperhead I created, but I believe I gave the M981 launch vehicle a laser rangefinder (14 back then, 22 today); the same should be given to the OH-58D Kiowa or dismount forward observers. Good luck!

Basileus
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Old June 17th, 2006, 11:26 AM

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Default Re: Laser ordinance guidance /designation from ground?

Basileus, that's solved the acuuracy issue. Thanks!! But it's now an on-map system. I'd like it off-map if possible. How do I achieve this? You mentioned dismount FO's so I assume there is some way to make this off-map.
I'm using an Australian ASLAV-S, I have the weapon in slot 2 and 4 AP rounds. It won't kill an M-1 (yet) but that's just some tweaking, no doubt.
Thanks in advance!!
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