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  #1  
Old April 28th, 2001, 01:41 AM
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Default Are Nature shrines stackable?

I was setting up a "religious colony" and the game didn't give me a warning about "similar system ability". Does this mean that they stack???
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  #2  
Old April 28th, 2001, 01:58 AM

Nitram Draw Nitram Draw is offline
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Default Re: Are Nature shrines stackable?

I would guess not. The description says only one per system but it should give you a warning if one is complete.
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Old April 27th, 2001, 02:40 PM
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Default Re: Are Nature shrines stackable?

I like to use the nature shrines, they improve planet conditions AND planet value for the whole system. System wide facilities just stack with planet affecting facilities, e.g robotoid fac. (planet) plus Time Shrine (system). So I guess a nature shrine wouldn't even stack with a value improvement plant.

Refer to:
http://www.shrapnelgames.com/ubb/For...ML/001504.html

Edit: UUps, I'm not sure about that value improvement, seems there was a kind of bug in the past



[This message has been edited by PsychoTechFreak (edited 27 April 2001).]
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Old April 27th, 2001, 02:53 PM
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Default Re: Are Nature shrines stackable?

The nature shrines are system abilities, so they would stack with at least one value improvement facil.

The game seems unconcerned with having two nature shrines in the same system, but does give a message for other things.

Once my six shrines on Curyok III are done, I'll tell you if they stack for sure
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Old April 27th, 2001, 03:12 PM

Nitram Draw Nitram Draw is offline
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Default Re: Are Nature shrines stackable?

Do you have one built already?
I noticed I could queue multiple system wide facilities without getting the warning if none were completed.
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Old April 27th, 2001, 03:29 PM
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Default Re: Are Nature shrines stackable?

I've always had one in both my systems. It's just that now the atmosphere is converted on my religious colony, so I tried building a new one before I scrapped the old one
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