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December 9th, 2006, 11:34 PM
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Private
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New Map: Pangaea
Brought to you by Kheldar (me) and GauntMan.
No, not as in the Dominions race. Sorry about the name confusion, but I couldn't think what else to call it. This is Pangaea as in the theoretical prehistoric supercontinent. You'll probably see bits and pieces of recognizeable terrain...
This is probably technically still a beta release, but I've played two games on it and a friend has played one, so it seems pretty solid.
It may not be balanced for multi-player.
NOTE: The file size of the attachment is about 3.5 MB.
Any feedback and suggestions are very welcome.
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The Following User Says Thank You to AStott For This Useful Post:
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December 10th, 2006, 12:12 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: New Map: Pangaea
Could call it Rodina. That was the name of the first super continent in world history. Although Rodina looks quite a bit different, and more interesting than Pangaea IMO.
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December 10th, 2006, 09:49 AM
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Second Lieutenant
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Re: New Map: Pangaea
Hmmm... I just tested the map. While I'm very glad that you shared it I'm afraid that it's not on my personal top ten list. Yet.
It's a very beautiful map, and the concept of warfare across a "fused earth" is appealing.
I'm curious why you choose such massive borderlines between the regions. It almost gives the impression of a landscape covered with thick veins, especially since you shade it with red. Your approach works well with the water provinces though.
The map is almost completely free of barriers and chokepoints. Which is logical since the whole concept is a great big continent, but it makes the map feel a bit bland. I would love to see a scenario based on this map where overpowered independant forces are used to "wall off" sections of the map.
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December 10th, 2006, 12:22 PM
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Re: New Map: Pangaea
Foodstamp: Interesting, I've never heard of Rodinia before. Wikipedia reveals all though, and gives some other possibilities for names. I think I'll definitely be switching sometime in the future. My map really isn't laid out like the "real" Pangaea anyway, so I don't really care too much about that part.
Wauthan: We played around for quite some time on the border lines. A flat line (no shading) doesn't work so well with the map having some areas that are very dark and some that are very light, so we went with the shaded line. The red border was added to help with the contrast, but I just tried taking it off, and it really works just fine without it. I also tried making the land borders just a little narrower and dropping their opacity just a touch, and I think overall it does look better.
You are completely right about the lack of chokepoints. I'm personally a big fan of chokepoints, but I didn't want to just lay down arbitrary ones that didn't match the terrain. We had intended to do a scenario so that we could customize the independants (we'd also thought about customizing the province names). I never thought about using particularly tough independants to create "barriers". That's a very interesting idea, and we'll definitely investigate.
Thanks for the feedback!
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December 10th, 2006, 04:16 PM
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Shrapnel Fanatic
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Re: New Map: Pangaea
I recognize that map. That actually IS the map of the real Pangaea which used to exist isnt it? Nicely done.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 10th, 2006, 04:29 PM
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Lieutenant Colonel
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Re: New Map: Pangaea
Quote:
Gandalf Parker said:
I recognize that map. That actually IS the map of the real Pangaea which used to exist isnt it? Nicely done.
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A quick search of Google Images turned up this map: http://www.calstatela.edu/faculty/ac...es/pangaea.jpg
Which doesn't bear much similarity to the one posted here.
Also, the following quote:
Quote:
My map really isn't laid out like the "real" Pangaea anyway, so I don't really care too much about that part.
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Would also lead me to similar conclusions.
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December 10th, 2006, 07:35 PM
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Major General
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Re: New Map: Pangaea
Quote:
Gandalf Parker said:
I recognize that map. That actually IS the map of the real Pangaea which used to exist isnt it? Nicely done.
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By geological accounts, I don't think it is an accurate portrayal of the real Pangaea.
Supercontinents had a tendency to be VERY arid. The land shape may be right (been a while since I had geology), but the climate and vegitation, particularly on the eastern part of the continent probably is not.
Pangaea was a harsh place, it killed off a vast amount of marine life and made a significant portion of those species go extinct. It crippled land based organisms and had adverse effects on just about every species of life on the planet.
But lucky for us, Dominions takes place in a universe far far away, so we can sacrifice historic accuracy for fun and gamplay
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